Version 50

- Changed SetCameraZoom RPL api to properly set the zoom so other UI elements know the new value. - Added Get/SetFCCell api (to get/set individual field container cells). - Added a button to script compilation tab in editor that will open the directory that the mission uses for custom units/scripts. - Added a button to the info tab in settings that will open up the log file directory. - Added GetUnitDirection RPL api. - Added Get/SetUnitBuild and Get/SetUnitAmmoSupply to rpl apis. - Updated RPL Destroy API to handle destruction of unit properly when the part is the root unit part. - Make RPL GetCreeper return the value. - Allow fractional creeper amounts (not just int amounts) of creeper in the editor for the paint creeper amount. - SetUpgradeBoost was not properly limiting out of range values. - Added "cammo" to unit json fields. - Fixed sorting layer problem with SetSpriteLayer. Layer numbers were not being turned into layer names correctly. - Added GetGameTickCount API.