Version 34

Creeper World IXE

The unstoppable alien force known as The Creeper has returned, devouring thousands of worlds in its path, and yours is next. Battle against the Creeper fluid in a groundbreaking pixel-level simulation to prove that humanity will rule the galaxy forever!

- Updated story18 "Horizon" so the factories can't be nullified. Also turned off physics for nexus. - Updated story16 "Turbulence" to ease off on breeder and particulate. - Added auto play toggle to help. - Don't save/load inventory placement hints in the story. - Ensure a timeout is applied when any apex ship, not just the first, is destroyed. - Changed spirit to not launch or return to an incomplete spirit ship. - Changed HI Res monitor scaling to work based on monitor height, not width. Only resolutions greater than 2000 high will trigger the auto-scaling. - Removed small text from the video settings menu since it was causing perception issues. - Changed SetCreeperGlobalGrowth scripting call to only affect creeper, not anticreeper. - Default losSandPassBits to 1 rather than 0. Fixes issue with firing through sand when loading older save. - Fixed null reference exception in GameMenu when closed from the space scene. Caused by the recent fix to close the save/load pane when closing the GameMenu.