IXE Version 39 now with FreeBuild

[h3]IXE Version 39.[/h3] Introducing [b]Game Modes![/b] With [b]FreeBuild[/b] you can play with unlimited unit building for extra domination of the creeper. Or, if you want the creeper to fight back even harder, enable [b]Slammer[/b] mode. Also, the check out the new [b]Sand Info[/b] pane. It provides more info about the sand you are pointing at. [img]{STEAM_CLAN_IMAGE}/44277698/0c2a62ea7f44468667feb307faa0d22bf42ca0ad.png[/img] [b]Full change list[/b] - Added [b]FreeBuild[/b] and [b]Slammer[/b] modes! - Added [b]Sand Info[/b] pane! - Added confirmation dialogs to restart and exit from mission game menu. - Prevent mouse wheel from zooming the star system view when pointing at a mission launch pane. - Prevent click through to star when clicking on the mission launch panel. - Updated Tangent7 mission to have normal shield LOS settings. - Make sure to not show the play log at end of mission until any final conversation dialog is complete. - Make a units control ui row draggable (left/right) if the controls are too wide to fit visually on one row. - Fixed issue with CBomb armed state not appearing after a save/load. - Fixed issue preventing Particulate from not appearing in full map screenshots taken with Shift-F11. - Added AllManager to tangent scene. This fixes a problem with UI scaling in Tangent menu. - Removed debug.Log from GetCreeperInArea. - Fixed crash when moving a ship that spawns move particles off the edge of the map. - Fixed issue with collect packets reverting to pathing that ignores creeper after a save/load. - Fixed issue with activated ixe core not staying hilighted after a save/load. - Made version string not raycast and overlap exit game button. - Trim the plan name in pickup controller to handle accidental leading and trailing spaces - Prevent exception when manual mode is turned on for cannon controller. - When deleting a map in the editor list, show the name of the map correctly on the confirmation dialog. - When uploading a map, allow tag list to be clicked to add the tag to the map.