Version 4.1.0 is live

Son of a Witch

Action roguelike for 1-4 players with cute graphics and deep game mechanics. Combine dozens of different weapons, magic items, potions and spells with unique effects to beat 8 enemy factions and 28 bosses. Can you find the ancient goblin artifact at the end of the dungeon?

A new version is up on Steam and Nintendo Switch. Here's a list of changes since the Paladin/Alchemist update: - heroes get HP increase when they die in RPG mode. Looking at players playing on Twitch, I discovered that players do have enough damage in RPG mode, but being able to survive long enough posed a challenge. So this change balances that out. - fixed Rogue sneak attack for mana based melee weapons (Earthquake staff, King's Scepter) - Vampire Slayer NPC, Alchemist's Golem, Skeleton Ranger NPC and Baby Yeti Familiar would try to attack enemies in a different room if you escaped a room before the battle is over, for example by using a bomb, teleport scroll, silver coin or escape scroll. This is now fixed and they retarget to enemies in the current room where the leading hero is. - concealed characters (Rogue and heroes using Rogue Sword) are now visible during cut-scenes - Alchemist can summon Golem to fight other players in PvP game - Earthquake staff magic knocks down other players in PvP game - updated French and Russian translation