Version 1.1.1 Released!

Just in time for the holidays! This latest patch addresses a mouse and controller sensitivity problem some first time players may have experienced, alongside several other fixes to give players an even smoother experience. If you've found yourself affected by mouse and gamepad sensitivity issues when starting the game, please read below for instructions on how to fix the problem. Full patch notes: [list] [*] Maps will now loosely follow the player's location as they navigate a world. This means that, upon opening the map, it should automatically move to roughly where the player is in the world without the player needing to manually move the map to see their current location. [*] Added sound effect for when player is hit by the ring projectile from final boss. [*] Added sound effect for when a Saboteur rock projectile reaches the end of its attack. [*] Fixed issue where first time players could have their mouse and controller stick sensitivity set to 0% by default. [*] Fixed bug where, upon entering Heaven from SIM_SELECT(), the map would not show you which room you're currently in. [*] Slowed down the first set of moving lasers in the Heaven extension leading to All's Eye. [*] Fixed bug where low element ammo warning would not go away upon picking up an element ammo upgrade of matching type. [*] Fixed bug where player could infinitely fire the flamethrower if they let go of the mouse button at just the right time during flamethrower startup. [*] Fixed bug where player could infinitely have the ice shield active if they let go of the mouse button at just the right time during ice shield startup. [*] Fixed bug where Aether marker could appear in cutscenes. [*] Fixed bug where Alien Remnant map would be completely invisible when viewing from SIM_SELECT() or the Alien Remnant Citadel before stepping into another room. [*] Minor visual fixes [/list] If you've tried launching the game before this patch for the first time and found yourself unable to move the camera, do the following: [olist] [*] Upon launching The Future Project, navigate to the Settings menu. [*] Navigate to the Keyboard/Controller settings depending on which input device you're using. [*] Find the Mouse Sensitivity or Look Stick Sensitivity sliders. [*] Set the slider to the value of your choice. Defaults are 100% for mouse, 70% for controllers. [*] Click the Apply button to confirm your settings. [*] Start the game and test that the change worked by moving your mouse/gamepad stick around to move the camera. [/olist] You can verify you're running the correct version of the game at the main menu. The text in the lower right corner should say "v1.1.1" Until next time! -Lance T. Infinite Level