Version 0.1.6cdc32a1 (alpha)

Greenfeet Haven Playtest

Hello, dear Greenfeet friends! May the grass be soft beneath your feet! Here's this week changelog for the closed alpha. You can read more on [url=https://owlycode-makes-games.com/blog/weekly-progress-41]my dev blog[/url]! If you want to get access to the game, please join [url=https://discord.gg/NydNQJyV98]my discord[/url] and apply for the playtester role! [h2]Additions[/h2] - [b]Added[/b]: Ability to load game from main menu. - [b]Added[/b]: Settings are now saved between launches of the game. [h2]Changes[/h2] - [b]Changed[/b]: New UI for the Save menu and Load menu. [h2]Fixes[/h2] - [b]Fixed[/b]: WASD (qwerty) and ZQSD (azerty) keybindings to move the map. - [b]Fixed[/b]: duplicated job dependencies upon loading a save. - [b]Fixed[/b]: ESC key not closing every window and in inconsistent order. - [b]Fixed[/b]: Auto crafting counter decreased twice per crafted items. - [b]Fixed[/b]: Feedback screen freezes the game when Internet is not reachable. - [b]Fixed[/b]: Saving causes a CTD if the save folder is missing.