Build your own cards, find game-breaking synergies and dominate Satan's army of demons in this roguelike deckbuilder.
This patch includes small but relevant bug fixes.
[list]
[*] GlassCannon now reduces max HP by 75%, instead of current HP (thanks Syndel).
[*] Redraw button glows now when you have fewer creatures in hand than total enemies (and if you have enough money).
[*] Rearranged shop layout
[*] Open inventory with square (playstation controller) or x (xbox controller) or Space (keyboard)
[*] You can now hover over cards on end screen
[*] Lacrima rewards will now avoid offering duplicates
[*] Changed "Immune to Physical Damage" to "Reinforced Shield" (blocks 90% of physical damage)
[*] Changed "Immune to Magic Damage" to "Magic Ward" (blocks 90% of magic damage)
[*] Fixed lacrima description being visible when flipping through inventory pages
[*] Fixed issue where "OnEnemyDeath" would trigger endlessly
[*] Fixed bug in webgl build that showed "select an event" when closing blessings/curse mid-fight
[*] Fixed JS bug in webgl build due to fullscreen permissions (also added fullscreen button in lower right)
[*] Fixed description not updating when getting rid of Mud status
[*] Fixed issue where sometimes cards could have negative HP
[/list]
Thanks for playing!