Build your own cards, find game-breaking synergies and dominate Satan's army of demons in this roguelike deckbuilder.
This update changes the map layout from a simple grid of cards to hex-shaped map fragments. You now have more of a goal (to get to the right), and still retain choices along the way.
Full list of changes:
[list]
[*] New map layout with hex tiles
[*] New hand layout with slightly rotated cards
[*] Added start sound by KAON (recording by Muddasheep)
[*] Added effect when selecting map fragments
[*] Added effects for upgrading and sacrificing cards
[*] Added "Return to Title" to pause screen (thanks NowOnTest)
[*] Added option for gamespeed, also works in-game by pressing G/L2/LB or H/R2/RB (thanks Legendary_Pups)
[*] Prepared for localization by moving all lacrima names into localization spreadsheet (this breaks already achieved collection - sorry!)
[*] Removed "On" from all triggers, and renamed most of them for brevity
[*] Changed difficulty circle to reduce max despair by 25 (instead of a percentage)
[*] Changed difficulty circle to increase base redraw cost to 20 Gold (instead of percentage)
[*] Card now gets deselected when dragging a card, and letting go after moving it away from hand (thanks Legendary_Pups)
[/list]
Thanks for playing Faith in Despair.