Various Stability fixes

Kodon

Kodon is a 3D sculpting software for VR and Desktop. We make beginners experts with our intuitive, easy to learn interface, and invite experts to become gods through speed, immersion and feel.

[b]Hi everyone, [/b] I wanted to leave you this week with a few changes on the build and this is what you can expect: [list] [*] Undo bug fixes [*] Better GPU memory profile [*] Duplicated objects saved to .kob or .kop didn't load properly; they do now. [*] Fixes on problems with triggering smooth or mask in the middle of a draw session, thus losing data. [*] Radial menu for layout room [*] Minor bugfixes [*] Voxel clay color fix [*] FBX export bugfix [*] A very early, experimental GPU version of cloth sim is in the menu, please be mindful when using it and save your progress. [/list] We continue the work on a better UI/UX, so as soon as that is ready you will be seeing it here. We have also added a first draft of technical documentation for Kodon on the Guides tab here on Steam. Please keep in mind that this is still very basic and we will continuously update and improve it as manpower and development allows. Thanks for all the support, comments and bug reports, we really appreciate them! Please share your art made in Kodon with us, we'd love to see it! Have a great week! Brianda <3