Kodon is a 3D sculpting software for VR and Desktop. We make beginners experts with our intuitive, easy to learn interface, and invite experts to become gods through speed, immersion and feel.
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Hey guys, thanks to all for holding out and waiting for the good stuff.
This is our second major update for 2023, now focusing heavily on stability within file handling, multiobject handling and undo.
We've started our UI revamp, focusing primarily on making it easy for new users to understand and explore Kodon (yes Kodon has been really tricky to understand, sorry about that). More is coming here!
With regards to headset compatibility, we've added direct support for OVR - the Meta Quest headset drivers (including some very early Quest Link features), so remember to set your active runtime to Oculus for this to kick in.
We've fixed a major bug on PICO and Valve Index headsets, as well as having made numerous adaptations to the individual headsets.
Join us on [url=https://discord.com/invite/Esr5wgkGvA]Discord [/url] and tell us if something works poorly! It is really really important to independent devs like us to help you out while getting important test data.