A rich paragraph of information which will try to charm and pique interest, trying to catch your eye in a sea of competition using a slew of buzzwords such as ‘bullet heaven’ and ‘in-depth meta-progression’, in a vain attempt to make you believe this game is any different from others in its genre.
Additions:
At the end of stage, you fight the sun before moving onto the next stage.
Secret sun boss at the end of [redacted]
Dev Note:
Finally back from holidays with a small patch, but one that adds a new system. I’ll hopefully be able to add more star types in the future which’ll give some variety to the end of stage experience rather than just sitting around waiting for the sun to die. Currently the sun doesn’t scale with anything, so it’ll likely be very easy for players using a full board of metaprogression. Of course, stars aren’t the only bosses that’ll be in the game, we already have some boss enemies spirited up waiting to be implemented
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