v1.1: Photo Album

Kim

Kim is a boisterous urchin from 1880s Lahore, his wanderlust will take him all over India. Branching conversations, survival, stealth and combat let you play Kim's coming of age however you choose. The enormous open world of Kipling's India awaits you!

[img]http://cdn.edgecast.steamstatic.com/steamcommunity/public/images/clans/11620100/3c9d757297b007c42c5395a7ef0f0559e6881ea0.png[/img] Welcome to our first major update! After Kim launched, our designer went to India (as you can [url=https://www.facebook.com/media/set/?set=a.1280326675372881.1073741846.536686379736918&type=1&l=8fb91bcbc9]see here[/url]!) and we all relaxed and started to think about what we might add to Kim in future updates. Each time we finish a new feature, we’ll announce an update, which will also include any balance changes and little improvements we’ve made along the way. The centrepiece of v1.1 is an album showing the photos and descriptions of the places you’ve discovered during all of your playthroughs. The photos were provided by The British Library and the descriptions are excerpts from Victorian travel guides so we wanted to add a way to look through these as a collection. We've made a host of other changes, which you can read about below. Let us know what you'd like to see in our next update in the forums or on social media: http://steamcommunity.com/app/433400/discussions/ https://twitter.com/SecretGamesCo https://www.facebook.com/SecretGamesCo/ Changelist v1.0 -> v1.1 New Stuff - A button in the main menu opens a photo album containing images of all the places you’ve discovered, which you can click to read their descriptions - New ‘stuck detection’ system prevents Kim getting stuck on parts of the environment - Unity updated to the latest stable version to improve performance and solve some minor issues Changes - Tents made cheaper and less powerful, they now block two-thirds of health loss from sleeping outside (in the relevant biomes) rather than all of it - If you select a combat target, their icon enlarges to show that Kim will attack them and the combat icons of other NPCs shrink - You can now unpause by clicking a speech bubble - It is not possible to spawn the policeman, who has a letter from the lama, in Sarnath - Volumes of a number of sounds reduced to better match others - Ambient sounds default to playing quieter than they did before - The travel line on the map is saved to stop it popping in when you open the map and it is very long - Various bits of code optimized to reduce lag spikes - Lots of UI and text tidied up Bug Fixes - Fixed occasional failure of certain achievements to unlock - Inconsistent rounding fixed - numbers ending in .5 are now always rounded up - Houses will never keep their lights on during the day - Removed extra page visible when viewing the Scores list after immediately after the tutorial - Your latest score will always be shown when opening Scores - Lightning now always displays correctly - Text in labels on the map will be scaled correctly - Labels on the map will automatically close when you exit the map - The continue button in a conversation will always light up on mouseover - The black icon, which denotes that an NPC has a conversation available, always displays correctly - You cannot skip past a conversation choice by clicking continue really fast - Fixed broken sound when Kim dies after being attacked by thugs