v0.9.54 Update Out Now!

Peglin

Peglin is a Pachinko Roguelike - Fight enemies by collecting special orbs and popping pegs to deal damage. Acquire special relics that radically change the game and ensure no two runs are the same. Aim carefully to survive in this unique turn-based RPG!

[h1]v0.9.54 Patch Notes[/h1] [h2]New Content[/h2] [list] [*] [New Cruciball Level] [b]Cruciball 16[/b] - Start with a Horriball. A new big -1/-2 orb that cannot be removed from your deck. [*] [New Forest Boss] [b]Betsy the Leshy[/b] - The third and final boss in the forest. Betsy effects the pegboard with a unique mechanic that will make you think hard about where to fire your orbs! [*] [b]Run Summaries[/b] - The game now displays more interesting stats on finishing a run. This is laying the groundwork for us to do more with this in the future. Take screenshots and show your friends how awesome (or terrible) your run was! [*] [b]Seeding[/b] - Runs are now seeded. You can share seeds with people, and do custom runs with specific seeds! You can paste seeds into the input UI with Ctrl+V on PC (seeds are written using numbers 1-9). [*] [b]New Forest Map Visuals[/b] - A visual overhaul of the Forest map, and some updates to the other maps too. [*] [b]New Item Indicator[/b] - An exclamation mark icon will now show up on orbs and relics you haven’t unlocked yet. [*] [b]Shop Orbs Price Reduction[/b] - Haglin has reduced the prices of orbs in their shop! [*] [b]New Cursor[/b] - The game now has a cute custom cursor! It should help you know when you’re hovering over an enemy or about to fire your orb. There is also an option to turn it off if you prefer. [*] [New Achievement] [b]New Leshy on Life[/b] - Defeat Betsy the Leshy. [*] [New Achievement] [b]In a Prickle[/b] - Get three Bramballs stuck in the Leshy's vines at the same time. [*] [New Achievement] [b]Eggstravaganza[/b] - Win a run with two eggs in your satchel. [*] [New Balladin Class Relic] [b]Balladroit Rework[/b] - Start each battle with Ballwark equal to the number of orbs in your deck, or 2 x (your orb's largest base damage), whichever is higher. We hope this opens the floor up for more variety of synergies and builds for Balladin. [*] [New Common Relic] [b]Added Advantarge[/b] - Whenever an effect causes you to gain Muscircle, gain 2 Ballwark. [*] [New Common Relic] [b]Training Tabard[/b] - For every 10 Ballwark you gain, gain 1 Muscircle. [*] [New Common Relic] [b]Shield Basher[/b] - Makes shielded pegs able to be activated. [*] [New Common Relic] [b]Debuff Distractor[/b] - Gain 1 Ballusion for every stack of negative status effect you apply to an enemy. [*] [New Rare Relic] [b]Spinsepsion[/b] - Enemy Spinfection will increase each turn instead of decreasing. [*] [New Secret Relic] [b]Aliensrock[/b] - ??? [*] [New Secret Relic] [b]Miniboss Meetup[/b] - ??? [/list] [h2]Balance Changes[/h2] [list] [*] Cruciball 12 now only reduces regular bomb damage by 10 instead of 15. [*] Cruciball 14 now only reduces Max HP by 15% instead of 20%. [*] Knight Shields have been nerfed. They are no longer immune to transpherency, take 30 damage when one of their shield pegs is destroyed, and shield health has been reduced on Cruciball 6+. [*] Transpherency now works on 10% increments. [*] Haglin's Hat Changed to Common. [*] Grubby Gloves Spinfection reduced from 2 to 1. [*] Betsy's Hedge base damage bonus has been increased to +2 for each crit peg on the board. [*] Thesaurosus (Dragon Boss) health increased by 20%. [*] The slime boss’s board now has extra slime pegs at the bottom of it. The boss’s health has increased a little to balance this, but the fight should be easier overall. [*] Avogadro (Mole Boss) and plant minions' health has been increased. This should hopefully make all 3 forest bosses more similar in difficulty. [*] Ballestra has been reworked! It now gives more Muscircle at higher levels and pierces all enemies, but does less damage and still gives all enemies 1 Muscircle. It has also been removed from Roundrel’s orb pool. [*] Best Orbfence has been majorly buffed. It now grants much more damage per Ballwark and has higher stats. [*] Forbification and Chopping Ballock now get buffed by shield pegs that are upgraded. [*] Orbrasion’s Muscircle gain increased, self-damage increased at level 1 but decreased at lvl 3. [*] Rubborb now gets bouncier at each higher level. The amount of bounciness at level 2 is equal to its old level of bounciness. [*] Critiball and Replenishorb are no longer attracted to the crit and refresh pegs they cannot activate when you have Electropegnet. [*] Kobanorb damage increased. [*] Evasive Maneuvorb Damage and ballusion gain buffed. [*] Leaf the Rest for Later now refreshes 8% of the board with a minimum of 5 pegs, rather than just a flat 5 pegs. Should still be a downside if you have no refresh synergy, but shouldn’t kneecap you completely if you don’t have synergy for it. [*] Cookie healing has been nerfed to 1 per Refresh instead of 2. [*] Recombombulator no longer reduces bomb damage. [*] Essential Oil Ballwark gain increased to 2. [/list] [h2]Bugfixes and Small Changes[/h2] [list] [*] Fixed a bug where you could skip the last enemy in a fight by spamming fire. [*] Fixed a bug where Replenishorb could convert a refresh peg into a temporary refresh. [*] Fixed a bunch of bugs related to the Resistance Knight miniboss’s pegboard. [*] Fixed bug where slime added by Subtraction Reaction wasn't triggering A Good Slime. [*] Fixed Gamblin scenario no longer appearing. [*] Fixed Haglin’s Hat not working when you had Molten Mantle. [*] Peg upgrade text now shows above shields. [*] Peg upgrade text is now easier to see on the slime boss’s slime pegs. [*] Orbs now appear overtop of peg upgrade text. [*] Mauliflower’s art changed to have a unique silhouette when compared to Brassicaceae Knuckles. [*] Double Trouball now changes into new sprites when it splits into Multiballs. [*] Rubber slime now becomes more bouncy when upgraded. [*] The orb minigame skip button now says “skip”, instead "back". [*] A bunch more tiny bug fixes and polish! [/list]