3D card building roguelike game, a tower climbing game where you can control two characters with independent card pools and turns, a favorite for Slay the Spire fans!
[olist]
[*] [New function] Realize cloud archive function
[*] [NEW FEATURE] Voidwalker will enter and stop when using the Guardian of Time and Space (time lapse slows down by half)
[*] [NEW FEATURE] Visualization of lost artifacts and cards in adventures and traps
[*] [New Artifact] Voidwalker's new artifact: When damaged in an indestructible state, deal 10 damage to all enemy units
[*] [New Artifact] Mage's new artifact: At the end of the round, if you are in the casting state, deal 5 points of damage to random enemy units, every time you wear 1 piece of equipment, repeatedly release +2
[*] [New Card] Mage's new card: deal 10 points of damage to random enemy units, every time there is an enemy unit, repeatedly release +1, cost 3
[*] [New card] Mage's new card: deal 5 damage to random enemy units, repeat +5, cost 2
[*] [New card] Mage's new equipment: At the end of the round, get a magic shield equal to the number of equipped equipment
[*] [Art optimization] Optimized the art of the start interface, character selection interface, as well as the map and adventure interface
[*] [Logic optimization] Reorganized the logic of synthesizing gold cards, and fixed related bugs
[*] [Logical optimization] The logic of drawing cards is optimized, and the bug that the hand is full and there is no animation for drawing cards is fixed.
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