V0.10.15 Added card pack limit and talent function

元卡牌MetaCard

3D card building roguelike game, a tower climbing game where you can control two characters with independent card pools and turns, a favorite for Slay the Spire fans!

[olist] [*] [New function] Added card deletion function in the store [*] [New function] Continental function, clear the previous continent, unlock the next continent [*] [New function] Unlocking the upper limit of the card pack, the current initial limit of the card pack is 3, need to consume gold coins to unlock the upper limit of the card pack [*] [New function] The upper limit of the card pack reaches 10, and the initial card group function is unlocked [*] [New function] The upper limit of the card pack reaches 20, and the function of unlocking the card fetters [*] [New function] The upper limit of the card pack reaches 30, and the automatic shuffling function is enabled [*] [New function] According to the upper limit of the card pack, display the phased function unlocking [*] [New function] When there is no card in the draw pile, a special card will be generated by default to be drawn. The consumption of this card is 0, and you lose 5% of your maximum life. hand card [*] [New function] Artifact upper limit function, initial 10, need to spend gold coins to unlock [*] [New function] Hatred value system, when attacked, accumulate hatred value, when switching hatred target, the hatred value will return to zero, after the hatred value is full, save the attack target as a hatred target, when releasing a single attack, priority will be given Against taunt targets, followed by aggro targets, or random if neither [*] [New function] When the mouse is placed on the enemy's intention, the attack target will be displayed, if the attack target is random, the dice will be displayed [*] [New function] Talent tree function, increase the limit of card packs and artifacts to get talent points [*] [Numerical Adjustment] The damage of drawing the sword is increased, and the cost is changed from 1 fee to 2 fee [*] [Numerical adjustment] Burn skill in the first chapter is reduced from 3 to 2 [*] [Numerical Adjustment] Refresh and delete card functions consume gold coins cumulatively, initially 100, each time +100, enter the next chapter to reset [*] [Numerical Adjustment] The price of cards and artifacts sold in the store has been adjusted [*] [Numerical Adjustment] When Adventure increases the upper limit of HP, the current HP will also be increased [*] [Numerical Adjustment] Chapter 1 removes the storage card adventure [*] [Numerical adjustment] Chapter 1 removes the adventure of deleting cards [*] [Numerical Adjustment] The stress toxin passive in Chapter 2 has been increased from 3 to 5 [*] [Numerical adjustment] The poison explosion in the second chapter has been reduced from 3 floors to 1 floor [*] [BUG Repair] Fix the bug that the spider will die when it is damaged while moving [*] [Art optimization] In the buff box, if the value is 0, it does not need to be displayed [/olist]