v0.4f1 Update

Hi everyone, Water from ponds is now unsafe to drink and needs to be boiled first. Drinking dirty water decreases both health and nutrition values a bit. Also, plant beds now require watering to grow. Water can be carried using a plastic bottle found in storage crates and at the start of the game. [img]{STEAM_CLAN_IMAGE}/43084538/bfab084bafe45b2f6e485d5bdf069e2a07a01ad0.jpg[/img] [img]{STEAM_CLAN_IMAGE}/43084538/b179d9e3496dd73f37bd5f9a1834f810739586b8.jpg[/img] [b]ADDED[/b] - metal armor (35% damage protection, crafting cost: 2 iron ingot) [b]ADDED[/b] - new item: pot (crafting cost: 2 iron ingot) [b]ADDED[/b] - cooking pot stand (can be placed on campfire for boiling water) [b]ADDED[/b] - water barrel (stores up to 1500 water units) [b]ADDED[/b] - new animal: deer stag [b]CHANGE[/b] - the pointer is now always visible [b]CHANGE[/b] - cause of death is now displayed [b]CHANGE[/b] - health bar is now always displayed when not at max health [b]CHANGE[/b] - placing stays active for some structure, so there is no need to reselect them from the menu [b]CHANGE[/b] - plant beds now need to be watered [b]CHANGE[/b] - reduced bone armor damage protection from 30% to 25% [b]CHANGE[/b] - increased repair hammer durability from 100 to 120 [b]CHANGE[/b] - increased fire axe durability from 180 to 220 [b]CHANGE[/b] - the fire axe can only be found once at the start of the game, no longer in storage crates Have a great day