[h2]Wooden Housing Expansion[/h2]
The appearance of all housing structures was reworked. Also new structures were added to further customize your base:
[list]
[*] interior light
[*] interior wall
[*] half wall
[*] railing
[*] window
[/list]
[img]{STEAM_CLAN_IMAGE}/43084538/5a8301ba3af9fc9b4178ce9fa81f3eac27fb5df1.jpg[/img]
The structure upgrade system was reworked. Structures can now be upgraded directly by attaching metal sheets. They can be reinforced in several places, each reinforcement cost one iron ingot. When a structure is attacked, the reinforcements are first damaged before the actual structure is damaged.
[b]NOTE: Due to the change in snap points, your housing structures may be offset. You can put them back in the right place by right-clicking and selecting "Move". Old versions of reinforced structures are removed.[/b]
[img]{STEAM_CLAN_IMAGE}/43084538/37a8a6f23c7c57aa646b25ecfaeafe7b83541f44.jpg[/img]
[h2]New Melee Weapon: Machete[/h2]
A new high-damage dealing melee weapon was added: The machete. It can be found at the radio tower location.
[img]{STEAM_CLAN_IMAGE}/43084538/78a17b6535ef962421121674a746d918fa11f5c6.jpg[/img]
[h3]Other Notable Changes[/h3]
[list]
[*] added stationary light sources to POIs, since collecting the portable work light would permanently darken the place
[*] added SFX for picking up and placing items
[*] added SFX for adding fuel to fire places
[*] reworked log wall, log wall with door and spikes textures
[*] added hint to open the map
[/list]
[h3]Fixes[/h3]
[list]
[*] new work lights were spawned each time the game loaded
[*] flashlight did not work when playing on lowest quality settings
[/list]