v0.12 Update

[h2]Ambient Changes[/h2] The forest atomsphere has been adjusted to match the mystical setting of OddWoods. The forest will be darker at nighttime and having enough light at you base will be important when fighting the hordes. Work lights found around the map can be collected to illuminate your base. More light variations will be available in future updates. The large lake on the map was replaced by multiple smaller lakes. Collectable stones, sticks and plants in the forest are highlighted as you approach them, as they are difficult to see in the dark. The number of working lights found on the map was increased. You can continue playing on old saves, although a fresh start is required to collect the added working lights. [img]{STEAM_CLAN_IMAGE}/43084538/6776476594f045182fbb186a80affe1675acffce.jpg[/img] [img]{STEAM_CLAN_IMAGE}/43084538/05819626d88f7d6e803c975b2a0872247d6fc689.jpg[/img] [h2]New Creature: Spider Bug[/h2] The cave was removed, iron and clay can now be collected at the mineral site. The minerals are guarded by a new creature: The spider bug. [img]{STEAM_CLAN_IMAGE}/43084538/432d054c58e12ef682923cba029b67f3fb278cb8.jpg[/img] [h2]Changes[/h2] [list] [*] changed tree marker color to white [*] interactions are now highlighted [*] added hint to indicate flashlight usage [*] changed crystal appearance [/list] P.S.: I have noted the limited inventory space and will work on backpack expansions for future updates. Have a great holiday everyone!