Horde Hunters is a challenging horde survival rogue-lite that doesn't make you run in circles. Explore procedural maps full of missions and activities all the while using your weapons, items and abilities to slay thousands of monsters in about 15 minutes.
Hello. I've been wanting to run more leaderboard competitions for some time now but the system hasn't been flexible enough for my needs. So, I spent some time to create a new weekly competition that is easy for me to maintain without updating the game itself (fingers crossed).
[h2]Endless Weekly Competition[/h2]
[img]{STEAM_CLAN_IMAGE}/43106001/023d984cd063beefdd16bed343f77740767592aa.png[/img]
Every Monday there will be a new map to compete in. It can be any of the current maps in the game but it can also have some special "rules" if I choose to such as playing with a certain character, maximum number of power-ups, maximum timer or a fixed difficulty. This alone offers a lot of variation for many weeks to come with an option to expand further if need be.
Until further notice the winner of each week is awarded a $10 Steam Gift Card. To make things easier for me the winner should come to Discord and claim their prize within 1 week otherwise I will put it towards a future prize. Also, to make this interesting and fun for me as well I will not exclude myself from participating. If I happen to win then I will essentially save myself $10. ːsteamhappyː You will just have to take my word for not cheating in any way!
[h3]Full changelog:[/h3]
[b]General[/b]
[list]
[*]New map: Endless Weekly Competition - Every week (Mon-Sun) a new leaderboard map to compete against with custom rules. Winner is awarded a $10 Steam Gift Card
[*]Added 3 new runes
[*]Added player max health to leaderboard information (shown under character popup with other stats)
[*]If a leaderboard score submission fails for some reason it is saved and tried again later
[/list]
[b]Bugs[/b]
[list]
[*]Scrollbar (in power-ups and achievements) did not scroll smoothly with mouse wheel
[*]Perception 50% bonus projectile was broken
[/list]