V 0.4 Monkey Time!

The demo was updated to V 0.4! = V 0.4 = Miscellaneous: - Group selection was added; - movement graphics have been changed; - added skills activated for now steal: [img]https://m.gjcdn.net/fireside-post-image/800/16709854-ll-rkiszunb-v4.webp[/img] - added chiefs; [img]https://m.gjcdn.net/fireside-post-image/800/16709856-ll-mztwyh7z-v4.webp[/img] - added monkeys - cowardly AI; [img]https://m.gjcdn.net/fireside-post-image/800/16709855-ll-ctwngnyv-v4.webp[/img] - Fixed si action (again) to avoid crashes; - New maps have been added: Land of the Apes and Island of the Apes; Mogu-Una: -Cowards get stealing skills; Onoyo: - The crafting animation has been set, and the death animation was played before instead of crafting; Tray-Yici: - The field price has been reduced from 20 to 10 and the food production has been increased from 3 to 4; - Shaman brings structures; - Improved building and unit animations; - The fighter now has mobility of 3 instead of 2; - Scouts get stealing skills; ========= Looking at these animals and chieftains, I plan to add finally new victory and failure conditions like surviving animal attacks for some time or more! As for group selection: of course, I will make them move as a party and attack the selected target.