Gorillas are here!

​ Sorry for a long time of silence. Now I will try to make a regular update. The new version of the demo 0.3.0 is available, added AI for animals and for now there are only gorillas. [img]https://m.gjcdn.net/fireside-post-image/700/16298895-ll-tm5rhpqt-v4.webp[/img] Now I'm going to add a random modifier, which means weather! = V 0.3.0 = Mogu - Una - Hunter - animation has been improved; Animals: - added Gorillas (aggressive-territorial AI) and Gorilla Habitat; AI: - When I take a turn, the nation's icon does not grow; - added AI from animal management; - added type AI for animals: aggressive-territorial; - when he takes a turn, the player cannot see what he does, but his uncovered area; - fixed a bug where AItried to move non-existent objects that by mistake "committed suicide" which caused the game to crash; Other: - when the object is working, there is no longer an action description; - added regeneration (green heart); - added skill: food source; - Player's choice - random selection options have been added to the first position of the nation selection; - Autosave and game loading work but do not save units and player states; - enemy objects cannot be attacked when they are covered with the fog of war; - wounded animation improved; - when the player's object is destroyed, the observation range is updated. - Added Mystery and Gorilla Jungle maps; List of maps: - displays information at the top. Map editor: - buttons decreased; - added eraser; - fixed bug when placing a new player's object after placing terrain object, make the game crash; - when placing player objects, when we will do it for neutral, we will have the inscription "neutral" instead of 0.8; ​