Sorry for a long time of silence.
Now I will try to make a regular update.
The new version of the demo 0.3.0 is available, added AI for animals and for now there are only gorillas.
[img]https://m.gjcdn.net/fireside-post-image/700/16298895-ll-tm5rhpqt-v4.webp[/img]
Now I'm going to add a random modifier, which means weather!
= V 0.3.0 =
Mogu - Una
- Hunter - animation has been improved;
Animals:
- added Gorillas (aggressive-territorial AI) and Gorilla Habitat;
AI:
- When I take a turn, the nation's icon does not grow;
- added AI from animal management;
- added type AI for animals: aggressive-territorial;
- when he takes a turn, the player cannot see what he does, but his uncovered area;
- fixed a bug where AItried to move non-existent objects that by mistake "committed suicide" which caused the game to crash;
Other:
- when the object is working, there is no longer an action description;
- added regeneration (green heart);
- added skill: food source;
- Player's choice - random selection options have been added to the first position of the nation selection;
- Autosave and game loading work but do not save units and player states;
- enemy objects cannot be attacked when they are covered with the fog of war;
- wounded animation improved;
- when the player's object is destroyed, the observation range is updated.
- Added Mystery and Gorilla Jungle maps;
List of maps:
- displays information at the top.
Map editor:
- buttons decreased;
- added eraser;
- fixed bug when placing a new player's object after placing terrain object, make the game crash;
- when placing player objects, when we will do it for neutral, we will have the inscription "neutral" instead of 0.8;