Updated to 1.0.3

Mortal Glory 2

Manage a team of traveling gladiators in this turn-based fantasy roguelike. Find the best recruits, discover powerful item combinations and come up with clever tactics on the battlefield. The tournament awaits those who desire MORTAL GLORY!

[h1]CHANGES[/h1] -New units (for example clones) can now spawn up to 4 tiles away from target if there is no free space nearby. -Damage and knockouts dealt by summoned units will now give XP to the summoner equal to the amount the summoner would have gained by dealing the damage or knockouts by themself. [h1]FIXES[/h1] -Fixed a bug that caused the battle to freeze if there was no room for a new specter to spawn. -Fixed a bug where saving & loading in a treasure node could make the treasure chest disappear. -Fixed a bug where item skills would disappear if saving & loading in a treasure node. -Fixed a bug that left "Choose one" screen on when quitting the run during treasure chest looting. -Fixed an exploit where you could transfer a "Choose one" item into a new run. -Fixed a bug that could show tutorial tips in main menu. -Fixed a bug that enabled player to quit current run twice and cause an error. -Fixed a bug where AI gaining extra AP during movement (for example from Amphibious perk) could cause the battle to freeze. -Fixed a bug that could cause the battle to freeze if an AI unit died to bleeding and the corpse was thrown around by tornadoes. (Note: Some changes take effect only after starting a new game)