🚀 Update Version 1.2.0 🚀

Beyond Contact

A fiercely formidable sci-fi survival game, set on a hostile alien world that wants you dead! Alone, or with a crew, do you have what it takes to survive?

[img]{STEAM_CLAN_IMAGE}/34818630/b732a766ab09c8aca49bce7b93e8eaa334600e11.png[/img] [h2]Greetings, Space Corps Operatives![/h2] [h2]1.2.0 Changelog[/h2] [h3]Highlighted Changes:[/h3] [list] [*] A new character is available for play, Blott, the enigmatic xeno-botanist. Use Blotts mastery of nature and unique wills over nature to control the battlefield or feed your friends [/list][img]{STEAM_CLAN_IMAGE}/34818630/3a7a28bcc93b16f0fbc27e16d1520d65f51f2917.gif[/img] [img]{STEAM_CLAN_IMAGE}/34818630/c784a2cb1fd128c4c172819e25868e681d2933f3.gif[/img] [img]{STEAM_CLAN_IMAGE}/34818630/2f8fffe0a2214a1e3dc6a11ab4216072a9eba132.gif[/img][list] [*] New Gadgets added to the game [list] [*] Blaster Grenade [/list][/list][img]{STEAM_CLAN_IMAGE}/34818630/4e97049e530e841dce45a4dca4c68e4ce376e929.gif[/img][list][list] [*] Acid Grenade [/list][/list][img]{STEAM_CLAN_IMAGE}/34818630/f9393d136bd4ec85da3dd6e7e2440170f46ceafc.gif[/img][list][list] [*] Spore Grenade [/list][/list][img]{STEAM_CLAN_IMAGE}/34818630/512500b247ac062de2b5a443d2c2b34c0cd1ca7f.gif[/img][list][list] [*] Molten Grenade [/list][/list][img]{STEAM_CLAN_IMAGE}/34818630/0361d64346eeffdadb73b453495a52523ccde728.gif[/img][list][list] [*] Shock Trap [/list][/list][img]{STEAM_CLAN_IMAGE}/34818630/cf71a1e3c73e90ccf72ac963583a7976a35c4258.gif[/img][list][list] [*] Gateway [/list][/list][img]{STEAM_CLAN_IMAGE}/34818630/488e497707166187f8806935a1563472d37eeeda.gif[/img][list][list] [/list] [*] New and improved skill trees for all characters [*] Added a Space Corps Mission Relay Structure in survival mode [/list][img]{STEAM_CLAN_IMAGE}/34818630/a1c2e16705dfc45b4ec25d7666aeec4992366be7.png[/img][list] [*] Added a new dedicated building mode for controller [/list] [h3]New[/h3] [list] [*] Fences can now be mass deconstructed (it will stop at Walls / Floors and Gates) [/list][img]{STEAM_CLAN_IMAGE}/34818630/b6b55c99fd0c83106a6ea25c7dc2230b27ec0525.gif[/img][list] [*] Bio-shroom now have a player planted growing icon [*] Landmark models have been added to the map [*] Buffs / Debuffs added to stats panel in the Character Interface [*] Added a new Oxygen / Heat escaping effect from Shelters / Habitats when doors are open [/list][img]{STEAM_CLAN_IMAGE}/34818630/d735999f3a1c5b096502949205a8441ee7b7e78b.gif[/img][list] [*] Added the ability to reorder the research queue with click and drag (controller support included) [*] Metallic dye packs have been added to the Unlocks screen [*] Added new Bar Hollow music [/list] [h3]Other Changes[/h3] [list] [*] Organic, Mineral and Crystal Data no longer drop on death [*] The maximum character level is now 25, down from 30 [*] Weather effects are now hidden in Shelters and Habitats [*] The Brachylon Marketplace has been rebalanced to allow more use in the late game [*] Players now receive higher experience points for completing late tier missions in Conquest mode [*] Increased the stack size limit of many items in the inventory [*] The Proximity Mine damage has been increased [*] Plant Bays no longer show on the map [*] Improved the Satarad's effects, they now have passive fire and better explosions [*] Increased the timer until death in the downed state in multiplayer [*] Map orientation buttons now hide when using controller [*] Tooltips no longer display on the map when initially opened and will enable upon using the D-pad [*] Players can no longer throw gadgets through Shelter / Habitat Walls [*] The Recycler interaction radius has been increased [*] Further increased weapon durability [*] Improved the Jungle Tamber plant's harvest effects [*] Further improved the health bar visuals [*] Improved the visuals of transparent objects so they are easier to see in weather and in the corruption [*] Habitat visibility buttons will now only appear when near walls [*] Improved the Gloo Turret effect visuals [*] Players can now easily move between closely placed turrets [*] Structures now fill up their health as they are constructing [*] Character color dyes now cost 200 Credits instead of 250 per pack [*] Improved the server browser game mode icons [*] Controller improvements throughout the game, in particular UI and tooltips [*] Rebalanced the Crafting Interface and what categories some are displayed in [/list] [h3]Fixes[/h3] [list] [*] Fixed a range of issues related to hiding tooltips in combat [*] The news feed was not always updating when changing languages [*] Fixed an issue where Quinn’s Mini Turret could indefinitely repeat audio [*] Fixed an issue where harvesting plants would display their fully grown version along with their growing version [*] Fixed a range of damage blocking issue on walls, fences and doors [*] Fixed an issue where the healing rod was only healing a single player [*] Fixed an issue where mass-deconstruct would ignore the confirmation pop-up in multiplayer [*] Fixed an issue where enemy animations would stop during the attack [*] Fixed an issue where player damage could skip defensive thresholds on Corrupted Seeds / Nexus’ [*] Fixed an issue where damaged creatures caught in net weren't hiding their health bar [*] Fixed an issue where the Corrupted Warboss attacks would go through fences [*] Fixed an issue where players could place plants and floors on Corrupted Seeds / Nexus’ [*] Fixed an issue where you could hot fill a Shock-Sprite Generator easily using a controller [*] Corrupted Seeds / Nexus’ were taking more damage in harder difficulties due to damage increase settings for creatures [*] "Hunting the Hunters" achievement which was previously awarded before killing the Corrupted Warboss [*] "Geared to Perfection" achievement was awarded before completing all armour sets [*] Players can no longer build over gas blossom vines without digging them up first [*] Fixed an issue where the task tracker would not load correctly for clients in a multiplayer game [/list] [img]{STEAM_CLAN_IMAGE}/34818630/2b34a86cc7df087bdbdec8a81f0529db84b44c19.png[/img] On behalf of the United Worlds Congress, we sincerely thank you for your continued patience and support. From all of us at Playcorp 💙 and PLAION. 💚 [b]Join our community-focused game development discussions on your favorite platform:[/b] [img]{STEAM_CLAN_IMAGE}/34818630/46b99803d74f15ce31a1c06bba441934298453e4.png[/img] [url=https://steamcommunity.com/app/877010/discussions/0/]STEAM DISCUSSIONS[/url] [img]{STEAM_CLAN_IMAGE}/34818630/46b99803d74f15ce31a1c06bba441934298453e4.png[/img] [url=https://discord.gg/survivebeyondcontact]DISCORD[/url] [img]{STEAM_CLAN_IMAGE}/34818630/46b99803d74f15ce31a1c06bba441934298453e4.png[/img] [url=https://www.twitch.tv/survivebeyondcontact]TWITCH[/url] [img]{STEAM_CLAN_IMAGE}/34818630/46b99803d74f15ce31a1c06bba441934298453e4.png[/img] [url=https://support.survivebeyondcontact.com/]SUPPORT[/url] [img]{STEAM_CLAN_IMAGE}/34818630/46b99803d74f15ce31a1c06bba441934298453e4.png[/img] [url=https://beyondcontact.featureupvote.com/]SUGGEST FEATURES & REPORT BUGS[/url] [img]{STEAM_CLAN_IMAGE}/34818630/5aee25a71a6e4236912b32af1324fb562b712141.png[/img] https://store.steampowered.com/app/877010/Beyond_Contact/ https://store.steampowered.com/developer/deepsilver https://store.steampowered.com/curator/4283115/