🚀 VERSION 1.0.3 AVAILABLE NOW! 🚀

Beyond Contact

A fiercely formidable sci-fi survival game, set on a hostile alien world that wants you dead! Alone, or with a crew, do you have what it takes to survive?

[h2]UPDATE NOW AVAILABLE![/h2] [img]{STEAM_CLAN_IMAGE}/34818630/b732a766ab09c8aca49bce7b93e8eaa334600e11.png[/img] [h2]Greetings, Space Corps Operatives![/h2] Beyond Contact Version 1.0.3 is now available! This includes the highly requested mass deconstruction of your shelters, better weapon tooltips, construction time on buildings, and more! [h3]Highlighted Changes:[/h3] [list] [*] Added the ability to mass-deconstruct an entire room of a Shelter / Habitat at once (alt + right-click by default) [*] Improved the tooltips of Thermo Bulbs and Oxygenators to help identify invalid Shelters / Habitats [*] Added a short construction time to buildings [*] Weapon tooltips now show primary and secondary attack key bindings [*] Players can now change most settings on their existing save files [*] Added new temperature screen effects - colours will now shift towards colder or warmer hues based on the player’s temperature [/list] [h3]Other Changes:[/h3] [list] [*] The Void Nexus can now be scanned and inspected [*] The Brachylon Trader button now says Buy and Sell instead of Trade [*] Renamed Basic Walls and Doors to Basic Fences and Gates to reduce confusion [*] Added a new visual effect for when Kangah dies and is revived by his skill, ‘Kangah Cannot Lose’ [*] Updated building placement sounds to match the new construction behaviour [*] Updated sounds for the Plasma Welder [*] Added new ‘mission accepted’ sounds [*] Added background music when talking to the Admiral near the end of the game [*] Added creature alert sounds [*] Improved urchin combat music [*] Improved weapon sounds [*] Made Void Rift audio more menacing [*] Updated the smoke and spark textures for the Void Nexus Stabiliser [*] Recent players are now displayed on Steam [*] Added a visual fuel indicator to the exterior of the Geothermal Generator structure [*] The current research is now displayed in the Research HUD button’s tooltip [*] Void Seeds now generate a small damage pulse while under construction [/list] [h3]Fixes:[/h3] [list] [*] Fixed various spelling and grammatical errors [*] Fixed the ‘No Research In Progress’ indicator remaining visible after all research had been completed [*] Fixed inconsistent key binding order for the movement and camera options [*] Fixed some map inconsistencies in the Wildlands biome [*] Tooltips will now refresh their text when changing languages [*] The Data Laboratory can no longer accept unscanned items [*] The Oven’s output slot size now matches its input slot size [*] Fixed Metal Sheeting being able to stack up to 40 in the player’s inventory but only to 20 in a Storage Locker or Storage Vault [*] Removed C.A.R.L.’s ‘scan more’ reminders [*] Clicking anywhere to close an inventory will no longer cause an attack action to be executed [*] The Credits reward text no longer overlaps the XP text when acquired at the same time [*] Fixed the Corapod hit sound effect not playing correctly [*] Fixed an issue where a death event would be processed when Kangah was revived by his skill, ‘Kangah Cannot Lose’ [*] Fixed an issue where talking to Clawtooth could incorrectly progress the story and prevent some objectives from being completed [*] Fixed the name of the Captured Shock Sprite [*] Fixed missing mouse-over audio for the ‘Free the Forge Cores’ objective [*] Added a backup claim button for completed Daily Missions [*] Fixed an issue where Kangah’s body would contort sideways when taking hazard damage while running [*] The Forge Heart no longer points to artefacts stored inside the player’s backpack [*] Fixed a crash caused by placing the Forge Heart in a Storage Locker or Storage Vault [*] Fixed an issue where raiders sometimes stopped attacking during a raid [*] Fixed some textures and pathing issues in the Lava Magma Flow and Lava Steam Vents biomes [*] Teleportation now occurs on release of the left mouse button instead of on press to prevent accidental teleports when dragging the map [*] Fixed an issue where players were unable to progress objectives involving Cence if another player started and completed earlier parts of the Octomian storyline [*] Fixed a few crashes caused by inventory transactions and map updates [*] Fixed an issue where the Lush and Bountiful Kepple plants did not display their names on the map [/list] [h3]Balance Changes:[/h3] [list] [*] The First Aid Kit now heals 100 instead of 55 [*] The First Aid Kit now requires ×1 Shock Sprite Gel instead of ×3 [*] Increased the maximum stack size of Organic Data, Mineral Data and Crystal Data from 100 to 9,999 [*] Increased the initial Obelisk detection range so that players can more easily find Obelisks earlier in the game [*] Increased the incoming Corrupted Defender warning time from 1s to 1.5s. This also applies to the reinforcement waves that defend void structures. [/list] [img]{STEAM_CLAN_IMAGE}/34818630/2b34a86cc7df087bdbdec8a81f0529db84b44c19.png[/img] On behalf of the United Worlds Congress, we sincerely thank you for your continued patience and support. From all of us at Playcorp 💙 and PLAION. 💚 [b]Join our community-focused game development discussions on your favorite platform:[/b] [img]{STEAM_CLAN_IMAGE}/34818630/46b99803d74f15ce31a1c06bba441934298453e4.png[/img] [url=https://steamcommunity.com/app/877010/discussions/0/]STEAM DISCUSSIONS[/url] [img]{STEAM_CLAN_IMAGE}/34818630/46b99803d74f15ce31a1c06bba441934298453e4.png[/img] [url=https://discord.gg/survivebeyondcontact]DISCORD[/url] [img]{STEAM_CLAN_IMAGE}/34818630/46b99803d74f15ce31a1c06bba441934298453e4.png[/img] [url=https://www.twitch.tv/survivebeyondcontact]TWITCH[/url] [img]{STEAM_CLAN_IMAGE}/34818630/46b99803d74f15ce31a1c06bba441934298453e4.png[/img] [url=https://support.survivebeyondcontact.com/]SUPPORT[/url] [img]{STEAM_CLAN_IMAGE}/34818630/46b99803d74f15ce31a1c06bba441934298453e4.png[/img] [url=https://beyondcontact.featureupvote.com/]SUGGEST FEATURES & REPORT BUGS[/url] [img]{STEAM_CLAN_IMAGE}/34818630/5aee25a71a6e4236912b32af1324fb562b712141.png[/img]