Stolen Realm is a simultaneous turn-based tactical dungeon crawling looter with action RPG elements where you control up to 6 heroes, solo or through online co-op, venturing forth in adventures set in a high-fantasy, low-poly world.
[h2]General Changes[/h2]
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[*] Added night time possibility to Roguelike mode
[*] Tlaloc the Storm now uses Fist of the Heavens instead of Chain Lightning
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[h2]Bug Fixes[/h2]
[list]
[*] Fixed an issue that could cause battle turns to lock up
[*] Fixed issue that would cause the client to get stuck on a loading screen when joining a game that has just previously completed an event battle
[*] Fix for incorrect event spawning when switching game modes in the same session
[*] Fixed issue where enemy health wouldn't function correctly when getting attacked when doing very high endless levels (600+)
[*] Fixed issue which could cause boss' phases to not change correctly if the boss changes phases from poison damage or a similar effect
[*] Fixed issue where Shield Mastery would increase stats on all equipped items instead of just of only shields
[*] Fixed issue where the rewards screen would sometimes display an incorrect value for roguelike currency earned
[*] Fixed issue where the roguelike currency in the currency display would show total currency earned instead of available currency
[*] Fixed issue where exiting to Main Menu could cause various issues
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