Update v1.1.9 - Various Fixes

Stolen Realm

Stolen Realm is a simultaneous turn-based tactical dungeon crawling looter with action RPG elements where you control up to 6 heroes, solo or through online co-op, venturing forth in adventures set in a high-fantasy, low-poly world.

[h2]General Changes[/h2] [list] [*] Added night time possibility to Roguelike mode [*] Tlaloc the Storm now uses Fist of the Heavens instead of Chain Lightning [/list] [h2]Bug Fixes[/h2] [list] [*] Fixed an issue that could cause battle turns to lock up [*] Fixed issue that would cause the client to get stuck on a loading screen when joining a game that has just previously completed an event battle [*] Fix for incorrect event spawning when switching game modes in the same session [*] Fixed issue where enemy health wouldn't function correctly when getting attacked when doing very high endless levels (600+) [*] Fixed issue which could cause boss' phases to not change correctly if the boss changes phases from poison damage or a similar effect [*] Fixed issue where Shield Mastery would increase stats on all equipped items instead of just of only shields [*] Fixed issue where the rewards screen would sometimes display an incorrect value for roguelike currency earned [*] Fixed issue where the roguelike currency in the currency display would show total currency earned instead of available currency [*] Fixed issue where exiting to Main Menu could cause various issues [/list]