Update v1.1.12 - Various Fixes

[h2]Bug Fixes[/h2] [list] [*] Fixed more issues that could potentially cause battles to lock up [*] Fixed issue where previous games sometimes would not properly clear causing issue with rooms not loading properly and incorrect towns to appear [*] Fixed issue where the client could accept party prior to the host after losing a roguelike run and returning to the character select menu causing issues with loading into the run [*] Fixed issue where you couldn't ping a hex when your characters are dead [/list]