update v0.0.6 [beta]

Mad Island

This survival game is packed with features including crafting, exploring, building, excavation, farming, fishing, capturing creatures, torture, battle, and a story with many forks along the way. The objective is to escape the island, but is that really your only choice?

・Fixed a bug that caused NPC and animal items to disappear and other item information to be corrupted when using the “ALL OUT” button with chests and other items when the main inventory was full. ・Fixed a bug that forest grass and chaos grass could not be collected after installation. ・Fixed a bug that caused Takumi events to be duplicated. ・Fixed a bug that prevented the localization of Chinese (Simplified Chinese). ・Fixed a bug that the target of a raid cannot be retrieved. ・Fixed a bug in which the count of hauls and the calculation of hauls were not being done correctly. ・Fixed a bug that allowed other houses to be placed inside the house. ・Fixed a bug that when the male protagonist was stunned by a large female aborigine, the hair of the man was not correctly described. ・Fixed a bug that Dharma's H-animation was not displayed correctly. ・Added the ability to update DLC ・Add options such as eliminating invisible walls, putting a house inside a house, removing building restrictions. ・Fixed a bug where the raid on the waiting protagonist did not end when the waiting protagonist was targeted and knockdown. We have fixed some critical bugs, but have also implemented some things that we are not sure will function properly, such as the ability to update DLC, so we have uploaded it as a beta version. [img]{STEAM_CLAN_IMAGE}/44906878/e362d1b886636b70ef2669ef148ed6c784246181.jpg[/img] We hope you will be able to participate in the testing. If you are unable to load your save data even though it has been saved successfully, please send us your save data on Discord or by email (emadeplus@gmail.com) and we may be able to resolve the issue. We are planning to open a Workshop in the near future.