update v0.1.2 [beta]

Mad Island

This survival game is packed with features including crafting, exploring, building, excavation, farming, fishing, capturing creatures, torture, battle, and a story with many forks along the way. The objective is to escape the island, but is that really your only choice?

An update has been made to fix critical bugs. ■ Additions - Mushroom cultivation - Beehive - Planter for medicinal herbs and red herbs ■ Fixes and Adjustments - Fixed a bug where item information was not correctly swapped when switching items between a companion animal and a newly captured animal - Fixed a bug where the white tiger would turn white upon loading - Adjusted the platform fitting program - Fixed a bug where the main collider layer was not correctly loaded when loading items in the workshop - Fixed a bug where the calculation would fail and behavior would become abnormal when the required experience points exceeded the function limit - Adjusted so that NPC guards are also applied to stun attacks - Adjusted so that raids start even if the generation of raiding NPCs is not completed - Adjusted to temporarily pause the generation of raiding NPCs if the frame rate drops below 7fps - Move the crafting location of fake tree-type items from the wood workbench to the plant workbench.