This survival game is packed with features including crafting, exploring, building, excavation, farming, fishing, capturing creatures, torture, battle, and a story with many forks along the way. The objective is to escape the island, but is that really your only choice?
An update has been made to fix critical bugs.
■ Additions
- Mushroom cultivation
- Beehive
- Planter for medicinal herbs and red herbs
■ Fixes and Adjustments
- Fixed a bug where item information was not correctly swapped when switching items between a
companion animal and a newly captured animal
- Fixed a bug where the white tiger would turn white upon loading
- Adjusted the platform fitting program
- Fixed a bug where the main collider layer was not correctly loaded when loading items in the workshop
- Fixed a bug where the calculation would fail and behavior would become abnormal when the required experience points exceeded the function limit
- Adjusted so that NPC guards are also applied to stun attacks
- Adjusted so that raids start even if the generation of raiding NPCs is not completed
- Adjusted to temporarily pause the generation of raiding NPCs if the frame rate drops below 7fps
- Move the crafting location of fake tree-type items from the wood workbench to the plant workbench.