update v0.1.6 [beta]

This update includes several critical bug fixes and adjustments. No additional content has been included. ■ Fixes and Adjustments - Enabled the protagonist to open each individual inventory - Fixed a bug where the generation of raiding NPCs could be delayed after loading, depending on the game's startup time - Fixed a bug where the waiting position would not load correctly if the game was saved while the protagonist was inside the house and waiting - Fixed a bug where the required experience points were not calculated correctly for levels above 716,327 - Fixed a bug where saving more than a certain number of status points would cause them not to be reflected correctly - Fixed a bug where the calculation of reflected stun damage on the meat wall was ten times higher than intended - Adjusted NPC behavior, primarily for underwater NPCs and mermaids - Adjusted so that raiding enemies do not spawn while the game is paused - Added an option to limit the number of raiders generated ■Additional Notes 8/19 A patch update has been made to fix the issue where the button to show/hide all names on the friends list was not functioning correctly.