This survival game is packed with features including crafting, exploring, building, excavation, farming, fishing, capturing creatures, torture, battle, and a story with many forks along the way. The objective is to escape the island, but is that really your only choice?
■ Additions
- Set nearby companions to react when an enemy is detected
- Elite small native
- Added a feature to designate targets for followers to attack((Designate by holding Q and right-clicking))
■ Additional H-Scenes
- Yona x Male Protagonist (While Down)
- Yona x Small Native (Standard)
■ Fixes and Adjustments
- Added a distance limit to the retreat movement
- Fixed a bug where NPCs who finished work would sometimes stop moving
- Fixed a bug where structures placed on water would not load in the correct position
- The number of defeats during a raid is now displayed
- Removed the speed increase limit from cooking effects
- Fixed a bug where chickens in the poultry farm would not update their display except when loading
- Fixed a bug where NPCs with a waiting position set inside the house would sometimes lose their entry information
- Removed the feature where all buildings would be repaired after a raid
- Fixed a bug where the head of the subterranean woman would not be displayed on androids
- Increased the amount of food obtained from the "Food" job
- Adjusted so that the status level numbers of NPCs generated during raids are now assigned
- Adjusted so that mouse operations are disabled during backpack vacuuming
- Adjusted so that NPCs in torture devices can still progress in pregnancy
- Adjusted so that NPCs miscarry when using a "meat toilet"
- Changed the initial clothing of small natives to equipment (small natives already recruited will become naked. The old woman can craft clothes for small natives.)
- Adjusted so that if a raid does not occur after using an item that triggers it, the item will be returned
- Fixed a bug where childbirth would still occur even when using an abortion pill during delivery