Update v.2.0.0: New Heroes

Bestiary of Sigillum

Bestiary of Sigillum is a one-on-one competitive online game that blends the depth of a turn-based strategy with the diversity of the MOBA genre. Summon your army of legendary heroes with one-of-a-kind abilities and destroy the opponent’s castle.

[img]{STEAM_CLAN_IMAGE}/34273179/3d3d37f2df8efc309c485551fe372e9c28dca49e.jpg[/img] [b]New heroes[/b] [list] [*] Added 9 new heroes. Now there are 36 heroes in the game - they are placed in four rows of 9 in each. The first two rows are available in the free demo, the third in the full version, and the lower fourth row are unlocked in New Heroes DLC. [/list] [b]Reconnect[/b] [list] [*] Added the function of reconnecting when the connection to the server is broken (the game client must remain running). [/list] [b]Synchronization[/b] [list] [*] Added a function of hard sync the game state when passing a turn. [/list] [b]Ban/Summoning Phase[/b] [list] [*] Added the possibility to view already summoned heroes and ban locked heroes. [/list] [b]Surrender[/b] [list] [*] Added a notification if the enemy surrendered or left the post-match chat. [/list] [b]Hero changes[/b] [list] [*] Tempus. Timepiece area changed. Target: any ally/enemy hero anywhere on the field. Tempus can no longer use the skill on himself. [*] Ferrarius. Hammer. Cooldown increased from 3 to 4. [*] Frigus. Spell of Frost. Cooldown changed +1 only if Caballus is among the allies. [/list] [b]Bugs[/b] [list] [*] Fixed a bug where Caballus could not move an ally with Resistance. [/list]