Update v.1.04

Bestiary of Sigillum

Bestiary of Sigillum is a one-on-one competitive online game that blends the depth of a turn-based strategy with the diversity of the MOBA genre. Summon your army of legendary heroes with one-of-a-kind abilities and destroy the opponent’s castle.

[img]https://steamcdn-a.akamaihd.net/steamcommunity/public/images/clans/34273179/6dc78173b9a7187891a24f0a3c49a6052c49991c.jpg[/img] [list] [*] Architectus. Tower Barrage area reduced. Target: enemy hero on any hex on a straight line from this hero’s location. [*] Armus. Charge cooldown increased from 2 to 3. [*] Carnifex. Scroll of Judgment area increased. Target: any ally/enemy hero anywhere on the field. [*] Ferrarius. Hammer cooldown increased from 2 to 3. [*] Malleus. Ditch cooldown increased from 3 to 4. [*] Vinctum. Iron Mask cooldown increased from 2 to 3. [*] Aqus. Fluidity area increased. Target: any buffed ally/enemy hero anywhere on the field. Cooldown reduced from 2 to 1. [*] Cerberus. Vehemence cooldown increased: 2 base, +1 if Cerberus is in a Forest/Mountain hex, +2 in a Water hex. [*] Iratus. Frenzy. Changed the number of wounds to use. Target: wounded Iratus. Cooldown increased from 2 to 3. [*] Mortum. Changed Vampiric Attack. The hero can heal their own wounds with attacks: if this hero deals 1+ (reduced from 2+) damage with the attack ability, it will restore 1 health to itself. [*] Toxicum. Poisoner’s Kit area increased. Target: all enemy heroes on adjacent hexes. [*] Arborus. HP reduced from 3 to 2. [*] Arborus. Call of the Woods cooldown increased from 2 to 3. [*] Fidea. Retribution area increased, but reduced the number of attack targets. Target: any debuffed enemy hero anywhere on the field. [*] Fidea. Resurrection. Changed the number of wounds to use. Target: Fidea or any ally wounded hero anywhere on the field. [*] Goetium. Spell of Purification area reduced. Target: Goetium and all ally heroes on adjacent hexes. [*] Goetium. Summoning Ritual cooldown increased from 4 to 5. [*] Ignifer. Might of Fire area increased. Target: any ally Melee hero anywhere on the field. [*] Illesebra. Lifelust area increased. Target: any ally hero anywhere on the field. Cooldown increased from 1-3 to 3. [*] Lignum. Limp Hands cooldown increased from 3 to 4. [*] Messum. Harvest. Reduced the number of attack targets. Target: any enemy hero that aren’t adjacent to their allies. [/list]