Update Notes for v0.97.3 (client-only update)

Turbo Sliders Unlimited

Driving game with Unlimited possibilities. Spiritual successor to classic top-down racing games, but in 3D with modern online features, countless game modes and extensive moddability. For casual fun, serious competition, or to unleash your creativity with the editors.

[list] [*] AI Editor is now available, allowing creating driving lines for the AI players (to add AI support to new levels and vehicles) [*] AI players can now be used in custom local games as long as the level-vehicle combination has AI lines (online support coming later) [*] Level Selector now has a filter to only show levels that have AI lines defined (for the currently selected vehicle(s)) [*] Various small changes to the AI behavior [*] Quick game: All built-in vehicles are now supported, including Random and Choosable [*] Quick game: Player count can be adjusted, skill level can be mixed (e.g. half medium, half high) [*] Quick game: Lots of other new options: e.g. drafting, ghost races, missiles for AI drivers [*] Local Custom Game now always starts at the Session Init state where changing levels is still possible [*] Immediate Restart (Ctrl+Backspace by default) now starts quicker in time trials and special stages (if not random start time) [*] Moved HUD elements so that Weapons and Health are on the right and Time on the left side [*] Some GUI screens that require using mouse now show a message about that if opened with keyboard or gamepad [*] Automatically changing the camera target to the last AI player when finished and playing alone against AI [*] When changing the camera target for the first time after finished or wrecked, skipping disabled players [*] Vehicle Editor: Fixed inertia tensors sometimes becoming temporarily incorrect when changing the vehicle properties [*] Miscellaneous other minor fixes and improvements [/list]