Time for a little spring cleaning, so to speak. Here's what's changed:
[list]
[*]Fixed several small inconsistencies when using gamepad navigation.
[*]AI units are more likely to defend if they are at low health or are otherwise a "squishy" class.
[*]Fixed an issue where the taunt effect applied from the Thundering Howl skill was immediately fading.
[*]Thundering Howl is no longer flagged as magic, or as a "melee" skill.
[*]Slightly boosted the "damage" inflicted by the enemy reaction skill Data Denial, meaning it should no longer miss almost every time.
[*]The duration of the confusion effect from Data Denial has been reduced from 3 turns to 2.
[*]The engagement "Just Chill" has had its base level corrected from 3 to 13.
[*]Fixed an issue where using an AOE attack against many targets could result in no Tension gain.
[*]The "!" mark for a Unique skill being usable should no longer appear if the current unit has Disable status.
[*]Fixed an issue where the "NEW" flag for character classes would inconsistently be removed when clicking on the class in the Class Setup screen.
[/list]