Update Notes for April 16, 2023

Time for a little spring cleaning, so to speak. Here's what's changed: [list] [*]Fixed several small inconsistencies when using gamepad navigation. [*]AI units are more likely to defend if they are at low health or are otherwise a "squishy" class. [*]Fixed an issue where the taunt effect applied from the Thundering Howl skill was immediately fading. [*]Thundering Howl is no longer flagged as magic, or as a "melee" skill. [*]Slightly boosted the "damage" inflicted by the enemy reaction skill Data Denial, meaning it should no longer miss almost every time. [*]The duration of the confusion effect from Data Denial has been reduced from 3 turns to 2. [*]The engagement "Just Chill" has had its base level corrected from 3 to 13. [*]Fixed an issue where using an AOE attack against many targets could result in no Tension gain. [*]The "!" mark for a Unique skill being usable should no longer appear if the current unit has Disable status. [*]Fixed an issue where the "NEW" flag for character classes would inconsistently be removed when clicking on the class in the Class Setup screen. [/list]