April Update!

Hello! I have been preoccupied with the console versions, recovery from a hack, and a much-needed vacation, and I recently (as in, today) became aware of some glitches that the last Unity upgrade might have introduced in the previous update. I have hopefully solved them all with today's update, but please don't be afraid to post or message me if you notice anything that looks wrong - I don't bite! Here's what I've addressed today: [list] [*]Fixed the trajectory of thrown projectiles to appear less erratic. [*]Fixed an issue where the play time clock could incorrectly count up at a faster rate than intended. [*]The Engineer class will now correctly begin with the Construct Barrier skill. This is not retroactive, but the skill has been changed to cost 0 Mastery so it can be acquired anytime as intended. [*]Fixed a render issue with the commander records screen. [*]Fixed an issue where visiting characters would appear super tiny! [*]Fixed a graphical glitch with choice hotkeys during visitor dialog sequences. [/list] Thanks for stopping by! ːrikː