Hey everyone! We have a BIG update here - we added an BRAND NEW RARITY to the end-game for Deadtime Defenders!
APEX is a new rarity (red) available to players who've reached level 30. APEX weapons come with either 2 talents and 3 mod slots, or 1 talent and 4 mods slots. APEX costumes come with 2 talents. APEX mods, costumes, and weapons, all have increased stats. You can't buy APEX items, you must find them from looting.
We also added 4 new costume talents, fixed a ton of bugs, and improved more of the UI / UX.
We can't wait to hear what kind of dual talented items everyone finds!
[img]https://steamcdn-a.akamaihd.net/steam/apps/1148700/extras/apex_update_1.png[/img]
[img]https://steamcdn-a.akamaihd.net/steam/apps/1148700/extras/apex_update_2.png[/img]
Be sure to join our Discord and chat with the community or provide feedback about the game!
[url=http://deadtimedefenders.com/discord/]http://deadtimedefenders.com/discord/[/url]
[h3]Features / Improvements[/h3]
• Added a new rarity (red) for loot called APEX! Apex weapons can come with 2 talents or 4 mod slots, and Apex costumes come with 2 talents!
• Added new loot sound effects plus screen shake when loot appears.
• Added 4 new costume talents: Elite soldier, Quick Reloads, Paramedic and XP Boost.
• Display a shield around the player when invincibility is activated from perks.
• Selecting the player on the Loadout shows the costume details now.
• Players can now click on the player portrait in the HUD to open the backpack menu.
• Improved the UX in the weapon spray station menu by moving the equipped weapons to the top of the list.
• Display the weapon category on the Codex items.
• Display the location on the Codex items.
• Added sorting options to the Codex menu.
• Improved the layout of the Character Creator menu.
• Added button to the Pause Menu to bring up the Loadout screen.
• Added some explainer text to the recalibration station about what it does and how you can't re-roll APEX items.
[h3]Rebalancing[/h3]
• Increased the radius for nearby enemy detection for the Kaboom perk.
• Flamethrower won't roll the Explosive Bullets talent anymore.
[h3]Bugfixes[/h3]
• Fixed bugs that prevented weapon talents from working correctly.
• Fixed bugs that prevented costume talents from working correctly.
• Fixed a bug that wouldn't reset enemies invulnerable state which would make them impossible to kill.
• Fixed a bug that wasn't setting the player's health back to full when leveling up.
• Fixed a bug that would allow the display of the critical hit chance to be greater the 100% on a weapon.
• Fixed a bug that could cause the layout to happen incorrectly on the talent display box.
• Fixed a bug with the Kaboom perk.
• Fixed a bug with the Slugger perk.