A supply drop has landed for the Deadtime Defenders and it's up to you to protect the shipment in the [b]NEW GAME MODE - DEFEND![/b]
[img]https://steamcdn-a.akamaihd.net/steam/apps/1148700/extras/update01_defend_mode.png[/img]
You will have 90 seconds to keep the shipment in tip-top shape in order to receive the most amount of rewards. There are 3 stages of health for a shipment which will reward you 3, 2 or 1 steel crates when you successfully defend the supplies. You can use the repair rings to restore health back to the supply drop.
We've created a new level selection screen to help select different game modes plus we've done some rebalancing, bug fixes, and added some improvements. Full patch notes below.
[img]https://steamcdn-a.akamaihd.net/steam/apps/1148700/extras/update01_run_deploy.png[/img]
Be sure to join our Discord to chat with the team about the new game mode or provide feedback about the game!
[url=http://deadtimedefenders.com/discord/]http://deadtimedefenders.com/discord/[/url]
Progress on the mini-boss update is going well and we should be launching it on time later this month!
[h3]Features / Improvements[/h3]
• New game mode (Defend) added!
• New level selection screen added.
• Added an action in the weapon inspection screen to remove all mods at once.
• Implemented 8 new weapon sprays.
• Added confirmation alert when trying to sell equipped items.
[h3]Rebalancing[/h3]
• Weapon drop rate increased.
• Costume drop rate reduced.
• Ricochet bullets will only rebound a few times with reducing damage.
• Decreased Commando perk from 25% to 20%.
• Decreased Gunslinger perk from 25% to 20%.
• Decreased Slugger perk from 25% to 20%.
• Decreased Specialist perk from 25% to 20%.
• Increased max health of the Big Alien enemy.
• Reduced melee weapon damage.
• Reduced rocket launcher damage.
• There is now a slight chance that wood crates will spawn loot.
• Increased the collision size for the Wasp enemy.
• Increased the size of the crate collision box.
[h3]Bugfixes[/h3]
• Fixed a bug that prevented the correct hours played count from being displayed on a save slot.
• Fixed a bug that wasn't tracking the last wave being completed during a run.
• Removed the rarity display for a weapon spray in the item details box.
• Fixed bugs that caused bullets to not react correctly when hitting an enemy shield.
• Fixed a bug that prevented selecting categories in the Codex menu with the gamepad.