Update 1 - Defend Game Mode Added

A supply drop has landed for the Deadtime Defenders and it's up to you to protect the shipment in the [b]NEW GAME MODE - DEFEND![/b] [img]https://steamcdn-a.akamaihd.net/steam/apps/1148700/extras/update01_defend_mode.png[/img] You will have 90 seconds to keep the shipment in tip-top shape in order to receive the most amount of rewards. There are 3 stages of health for a shipment which will reward you 3, 2 or 1 steel crates when you successfully defend the supplies. You can use the repair rings to restore health back to the supply drop. We've created a new level selection screen to help select different game modes plus we've done some rebalancing, bug fixes, and added some improvements. Full patch notes below. [img]https://steamcdn-a.akamaihd.net/steam/apps/1148700/extras/update01_run_deploy.png[/img] Be sure to join our Discord to chat with the team about the new game mode or provide feedback about the game! [url=http://deadtimedefenders.com/discord/]http://deadtimedefenders.com/discord/[/url] Progress on the mini-boss update is going well and we should be launching it on time later this month! [h3]Features / Improvements[/h3] • New game mode (Defend) added! • New level selection screen added. • Added an action in the weapon inspection screen to remove all mods at once. • Implemented 8 new weapon sprays. • Added confirmation alert when trying to sell equipped items. [h3]Rebalancing[/h3] • Weapon drop rate increased. • Costume drop rate reduced. • Ricochet bullets will only rebound a few times with reducing damage. • Decreased Commando perk from 25% to 20%. • Decreased Gunslinger perk from 25% to 20%. • Decreased Slugger perk from 25% to 20%. • Decreased Specialist perk from 25% to 20%. • Increased max health of the Big Alien enemy. • Reduced melee weapon damage. • Reduced rocket launcher damage. • There is now a slight chance that wood crates will spawn loot. • Increased the collision size for the Wasp enemy. • Increased the size of the crate collision box. [h3]Bugfixes[/h3] • Fixed a bug that prevented the correct hours played count from being displayed on a save slot. • Fixed a bug that wasn't tracking the last wave being completed during a run. • Removed the rarity display for a weapon spray in the item details box. • Fixed bugs that caused bullets to not react correctly when hitting an enemy shield. • Fixed a bug that prevented selecting categories in the Codex menu with the gamepad.