Mini-bosses are here! Boulder, Snapjaw, Rog, Grim, Prawn and Bullseye are new high-value targets that you need to take out during Assault runs!
Each zone in Deadtime Defenders has a mini-boss that will randomly spawn for any players past level 5. Every mini-boss comes with their own unique item drops - a new weapon and costume.
[img]https://steamcdn-a.akamaihd.net/steam/apps/1148700/extras/minibosses_snapjaw_attack.gif[/img]
Be sure to join our Discord to chat with the team about the new content or provide feedback about the game!
[url=http://deadtimedefenders.com/discord/]http://deadtimedefenders.com/discord/[/url]
[h3]Features / Improvements[/h3]
• Mini-bosses: Boulder, Snapjaw, Rog, Grim, Prawn and Bullseye are new high-value targets that you need to take out during Assault runs!
• 6 new weapons and 6 new costumes you can earn from the mini-boss loot drops.
• Decreased the size of the mouse cursor.
• Renamed the Six-Shooter to the Sheriff since it doesn't always have six shots.
[h3]Rebalancing[/h3]
• Increased the difficulty of the enemies during the first few player levels since some players found the start of the game easy.
[h3]Bugfixes[/h3]
• Fixed a bug with some input devices (Razer Orbweaver, etc.) being detected as gamepad controllers.
• Fixed a bug with the weight of the Wasp. They shouldn't push enemies around as much.
• Added advanced diagnostics stored in game log should a player require support.