Mini-bosses

Mini-bosses are here! Boulder, Snapjaw, Rog, Grim, Prawn and Bullseye are new high-value targets that you need to take out during Assault runs! Each zone in Deadtime Defenders has a mini-boss that will randomly spawn for any players past level 5. Every mini-boss comes with their own unique item drops - a new weapon and costume. [img]https://steamcdn-a.akamaihd.net/steam/apps/1148700/extras/minibosses_snapjaw_attack.gif[/img] Be sure to join our Discord to chat with the team about the new content or provide feedback about the game! [url=http://deadtimedefenders.com/discord/]http://deadtimedefenders.com/discord/[/url] [h3]Features / Improvements[/h3] • Mini-bosses: Boulder, Snapjaw, Rog, Grim, Prawn and Bullseye are new high-value targets that you need to take out during Assault runs! • 6 new weapons and 6 new costumes you can earn from the mini-boss loot drops. • Decreased the size of the mouse cursor. • Renamed the Six-Shooter to the Sheriff since it doesn't always have six shots. [h3]Rebalancing[/h3] • Increased the difficulty of the enemies during the first few player levels since some players found the start of the game easy. [h3]Bugfixes[/h3] • Fixed a bug with some input devices (Razer Orbweaver, etc.) being detected as gamepad controllers. • Fixed a bug with the weight of the Wasp. They shouldn't push enemies around as much. • Added advanced diagnostics stored in game log should a player require support.