Update #40: Two more enemies and faster loading!

Hello everyone ! [img]https://media.giphy.com/media/3ohryeUcdWL9qEmvKg/giphy.gif[/img] We are in the final stages of development and our update schedule is going to change a bit due to that (and the summer break). We bring you a new update with another multiverse challenge level. This one also has 2 new enemies, you can find them in world 2. The one you see above these words is the Jumper, it teleports across dimensions and shots at you along a curve (be careful). The second one are the Pulse turrets that you can see below: [img]https://media.giphy.com/media/xUOrw7PxQsVNDJnmMg/giphy.gif[/img] During the month of July we may push updates more frequently and during August we plan to have a break. We'll be back to our usual update cycle in September. Here's version 0.8.2.0 full changelog (in case you really like to read this stuff): [list] [*] Improved gameplay of world 2 levels. [*] Level 1-1 art updated. [*] Improved gameplay of level 1-3. Sprint area is longer and more challenging. [*] New respawn system for faster loading times in slow machines. [*] New Jumper enemies. [*] New Pulse turret enemies. [*] Inverse action changed to press instead of hold and moved to Y button. [*] Obviously, a new biweekly multiverse level. [/list] As usual remember that we will be watching all our official channels for your feedback. [url=http://steamcommunity.com/app/394430/discussions]Steam Forums[/url] [url=trello.com/b/1OpgMDJ3/dimension-drive-early-access-development-roadmap]Dimension Drive Early Access development roadmap[/url] [url=https://discord.gg/JYB5ZBs]Discord Server[/url] Have fun!