Update #40: Two more enemies and faster loading!

Dimension Drive

This intense space shoot ’em up challenges you to fight across two battlefields on one splitscreen. Instantly switch between them to dodge waves of bullets, reach secret areas, or surprise your enemies. Play solo or turn it up to 11 with a local co-op partner.

Hello everyone ! [img]https://media.giphy.com/media/3ohryeUcdWL9qEmvKg/giphy.gif[/img] We are in the final stages of development and our update schedule is going to change a bit due to that (and the summer break). We bring you a new update with another multiverse challenge level. This one also has 2 new enemies, you can find them in world 2. The one you see above these words is the Jumper, it teleports across dimensions and shots at you along a curve (be careful). The second one are the Pulse turrets that you can see below: [img]https://media.giphy.com/media/xUOrw7PxQsVNDJnmMg/giphy.gif[/img] During the month of July we may push updates more frequently and during August we plan to have a break. We'll be back to our usual update cycle in September. Here's version 0.8.2.0 full changelog (in case you really like to read this stuff): [list] [*] Improved gameplay of world 2 levels. [*] Level 1-1 art updated. [*] Improved gameplay of level 1-3. Sprint area is longer and more challenging. [*] New respawn system for faster loading times in slow machines. [*] New Jumper enemies. [*] New Pulse turret enemies. [*] Inverse action changed to press instead of hold and moved to Y button. [*] Obviously, a new biweekly multiverse level. [/list] As usual remember that we will be watching all our official channels for your feedback. [url=http://steamcommunity.com/app/394430/discussions]Steam Forums[/url] [url=trello.com/b/1OpgMDJ3/dimension-drive-early-access-development-roadmap]Dimension Drive Early Access development roadmap[/url] [url=https://discord.gg/JYB5ZBs]Discord Server[/url] Have fun!