With 1.5 all goes to the performance, while the game getting bigger, I wanted to set some standards for it, wanted to make sure that the game is not going to end up as 15 GB game, at the same time the performance have to keep as much stable as possible. With a lot been done behind the scenes, I'm glad to announce the major changes in that version:
[h1]Performance[/h1]
[list]
[*]The full game size now been downsized by 50%! Same game, same visuals (if not better and more vivid quality), but a lot smaller!
[*]There are a ton of shaders/materials (aka what define the shapes you seeing) been recreated in a more GPU friendly way, which means you shall not see some surfaces with a checkerboard while playing (unless it was intended).
[*]The game performance been optimized to be as stable as possible on 60 fps on the average (in the requirements section of the store page) computers.
[*]Updated the engine to the most recent version, which includes more performance optimizations and visuals treats, which required some gameplay items to be updates. With the coming game releases there will be more graphics options implemented to give you more control over the new implemented rendering techniques [/list]
[img]https://steamcdn-a.akamaihd.net/steamcommunity/public/images/clans/31276628/1904b06d68015c3c5de5cd0f45aa43c5357f2697.png[/img]
V.