Super Cane Magic ZERO - Legend of the Cane Cane

Crash-land in the psychedelic world of Super Cane Magic ZERO, a local co-op Action RPG for 1 to 4 players! Immerse yourself in the mind-bending Story Mode or pummel your friends in 8 local Battle Arenas. Smash! Loot! Eat Rocks! Fight a really big fridge!

[img]https://steamcdn-a.akamaihd.net/steamcommunity/public/images/clans/9909554/ca4e366e31556e7240c5feea84f727565a6d91ba.jpg[/img] Friends! Adventurers of WOTF! One week-ish after the official game release we bring you the first post-launch patch (and a small mini stealth patch that we released a few days ago). This patch fixes a few issues you pointed out and tweaks the balance of one of the main dungeons, the Lava Bakery. Let's see what's new: [h1]Update 25.02[/h1] Fixed a bug that caused the name of throwable items spawned from stands to be displayed in the wrong position Improved the timing of first dialogue with Sopheye Fixed a bug that allowed the achievement "you are a legend" to be unlocked from picking up an arena-unique orange item. Now this achievement can be correctly acquired only playing story mode. Fixed a bug that broke the dialog system when talking to Biscuit the Wizard in the Portuguese version of the game Fixed a typo in the Italian version of the dialogue with the Chef in the WPD Jail You can now see the "universal" content version of the game in the main menu, under options > gameplay. This is not the specific system version, it's a cross-platform update label. [h1]Update 25.04[/h1] Biciandalf in Poptarts was asking for 400 kibbles instead of 500 to rebuild the Bank. We fixed the error in the dialog, and now it correctly asks you for 500. Ice blocks that are weak to energy damage (in addition to the standard (fire damage weakness) have now a visual clue that sets them apart from regular ice blocks Fixed several errors and typos in the English and Italian translations. Fixed a bug that displayed a wrong line of dialog when completing a quest in the WPD offices. Fixed a bug that in some cases caused "summon meteor" type of items to target grass instead of enemies Added visual feedback to the belief trees interface. The GUI now shows the confirm and reset buttons only when there are available skill points Fixed a bug that in rare occasions locked the cursor during name selection [b]Lava Bakery:[/b] We re-worked several areas of the Lava Bakery to make it more interesting. We felt the level was an interesting challenge, but a little bit too repetitive. We added new areas to the dungeon and reduced the areas that were too large and out of focus. We added return and alternate routes to reach key areas of the level to avoid u-interesting back-tracking. We also re-positioned some secrets and added a little bit of extra loot. In addition to changing the shape of the level, we tweaked the placement and composition of enemy groups. Encounters should feel now more varied and fair. We also added a new enemy type, the "Fire Slime", and reduced damage for all fire-people enemies by roughly 10%. [img]https://steamcdn-a.akamaihd.net/steamcommunity/public/images/clans/9909554/07c334a83da0dd94120bc04398b5494698d98f38.jpg[/img] Even after these tweaks, the Lava Bakery remains a challenging level, especially at harder difficulties. Remember to pack fire-resistance gear and bring characters and weapons that deal ice-damage. Also, remember you can change the game difficulty at any time from the gameplay options in the WOTF map screen. [b]Lava Bakery Laboratory:[/b] You now need the Thermodigestivde Reaction perk (lava-walk) to reach the Lava Bakery Laboratory. Fixed the signal lights in the room in which Mary Jane J J is. Now they turn on when you activate the plate. Added fences in the central vertically-elongated room. --------------- We are working to bring these updates on Nintendo Switch and PlayStation 4 soon. In the meantime, let us know what you think!