Patch 27 - Missy Talia joins the team!

Super Cane Magic ZERO - Legend of the Cane Cane

Crash-land in the psychedelic world of Super Cane Magic ZERO, a local co-op Action RPG for 1 to 4 players! Immerse yourself in the mind-bending Story Mode or pummel your friends in 8 local Battle Arenas. Smash! Loot! Eat Rocks! Fight a really big fridge!

Hello adventurers! We are proud to present you a brand new content update for Super Cane magic ZERO! This update introduces a new playable character, a new arena, a bunch of new monsters and treasures and re-balances unique items rarity. We also added a couple of important combat and gameplay tweaks. We know some of our players around the world are facing difficult times at the moment, we really hope this update can keep you company for a little while. Let's see what's new: [h3]NEW CHARACTER: Missy Talia [/h3] From the pages of Sio’s Scottecs Magazine, super-heroine Missy Talia joins your team, ready to unleash the power of PIZZA! Missy has high survivability and can recover health and mana by collecting Salami. Her “Mozzarella Beam” special power doesn't inflict much damage but can quickly stun many enemies from a distance. To unlock Missy Talia talk to her in Nevola Park after rescuing Biscuit the Wizard! [h3]NEW ARENA: Pizzinapple[/h3] This freshly baked arena is designed for intense, close-quarters brawls. The play-field is surrounded by lava and the only available weapon is a large pineapple! What secrets does the pineapple hold? None. [h3]Angry Fungi[/h3] We added two new enemy types to the Minestronya area [h3]Angry Chests[/h3] A monster chest can now appear instead of any regular treasure chest. When opened, these chests drop no treasure and spawn a deadly Skeleton Mini-boss. Kill it for a greater reward! [h3]Revised Rage[/h3] Enemy rage was rethought entirely. When enemies recover from stun or get enraged by other effects they are now faster and “unstoppable”. This means that their actions will not be interrupted when they get damaged. On the other hand, they don't get a damage and critical boost anymore so if you act carefully, you'll surely manage their more predictable attacks. [h3]Revised Shield Counter[/h3] We tweaked the effect of shield counters for both players and enemies. When a counterattack effect is triggered by using a shield, the character now gets a damage reduction and the “unstoppable” bonus, while the critical chance of each hit rises from 50% to 100%. Also, a counterattack doesn't grant a 10% damage boost as before, but the duration of the other bonuses is increased. These changes allow for some new interesting character builds that focus on critical damage! [h3]More and Re-balanced Unique Items[/h3] We re-balanced several old unique items and added 3 new ones to the list. Acquiring unique items should be easier than before. We increased the chance for a unique item to be sold in a shop. We also added 4 more unique chests scattered around the game world, for a total of 7. Explore the most remote and dangerous places of WOTF to find them! [h3]Other Fixes and Tweaks[/h3] • Most shops now sell items of green rarity or better; • Fixed a bug that was still preventing Refrigerators from attacking properly; • Fixed a bug that prevented the unlock of the Unpleasant potion in the Museum; • Fixed a bug that prevented a custom character name to be saved correctly if you quit a game before completing the first level; • Fixed a bug that granted more lives then intended at the start of a new campaign; • Fixed a bug that under certain conditions displayed a message when you entered the “Spooky Dank Crypt”; • Sopheye’s default equipment now includes a Water Gun; • Fixed a bug that prevented the player from talking to Master Photon and Master Phase just after defeating them in the Laser Monastery; • Fixed a bug that generated an impassable spot around an elevating platform in "Crypt, West Wing" • Ice Cream enemies were changed from pink to light blue to have their appearance suggesting they inflict ice damage.