Update 22: Wizard's Deal

Trickster VR: Co-op Dungeon Crawler

A procedurally generated fantasy adventure, starring floating islands, epic loot and a horde of orcs! Try your skills against orcish combat expertise, ancient magic and ragtag airships!

[img]https://thumbs.gfycat.com/AmbitiousGenerousGoose-size_restricted.gif[/img] [h1]Update 22: Wizard's Deal[/h1] [b]Hey there, Orc Hunters![/b] In today's patch we're bringing in some flashy new toys, we discover a forgotten, challenging region of the world and drop a ton of fixes and quality improvements! Fight through the dusty storms of Torket region with trusty dual axes by your side, or just fireball everything using The Scorching Wand. See you in the Broken Lands! [h1]Patch Notes - Long Read![/h1] [b]New:[/b][list] [*]Added a new ranged weapon: "Scorching Wand". Let's all be fire mages now! [*]Added a new melee weapon: "The Cyclone" dual axes, sporting awesome wolf heads. [*]Added a new region: Torket. This dried landscape is home to everlasting sandstorms. Beware of enemies hiding in the storm! [*]Added Quest plot Voice overs to loading screens. Cheers to UpstartCrowe for amazing work! [*]Added over 40 new orc lines by our great UpstartCrowe. [*]When playing in single player, Players will now have up to 3 Revives per level. [*]Grass and Snow regions will now sometimes be played in a delightful sunset conditions. [*]Added a Mute option to Party List and an Icon to show who's speaking. Vive users can now rotate their Play area by swiping left or right on the touchpad. Thanks to mykhrochyp for the tip! [/list] [b]Improvements:[/b][list] [*]Major performance improvements across all platforms - you should see over 25% more frames! [*]Healing a downed player in co-op games will now take 2 seconds, down from 4 seconds before. [*]Crossbows will no longer shoot when you're clicking something in the menu. [*]Game will now handle disconnects better - Player will no longer get stuck in the sky. [*]Smooth play area rotation is now available on every motion method besides teleport. [*]Walk direction based on controller is now available on Joystick Walk locomotion as well. [*]XP Books will now be picked up automatically when Player walks over it. [*]Quest briefing and its voiceover no longer will be displayed when Player returns from a mission. [*]Players can now freely walk through enemies as ghosts. [*]Locked items will now be visible in a grayed-out form to give players an impression of what the're missing! [/list] [b]Bugfixes:[/b][list] [*]Fixed an issue where Player would bounce off some terrain features when using walk locomotion. [*]Fixed an issue where enemies would sometimes ignore that they're being shot from afar. [*]Fixed a bug which stopped enemies from saying taunt voice lines in multiplayer games. [*]Fixed a bug which caused throwing knives to earn 70% less xp per use compared to other gadgets. [*]Fixed a bug where Guardian would notify player about nearby chest when other player gets close to one. [*]Fixed a bug where XP books would only add 1 xp to sheathed weapons. [*]Thanks to Lokimut for reporting this! [*]Fixed numerous depth conflicts between Player View UI and world objects. [*]Fixed weird lines visible when animating into and out of Vignette. [*]Fixed Orc statue on Home Island sitting on its ass. [*]Fixed an issue where controller tooltips would jump around when walking or teleporting. [*]Walking through the ending portal when dead will no longer trigger the end of the level. [*]Fixed a bug where opening Upgrade menu via prompt on the pillar would not show the currently equipped item. [*]Teleport icon no longer obstructs Player's view for a split second when blink teleporting. [*]Fixed an issue where a stutter would occur after entering exit portal on host. [*]Fixed weird bolt trail graphic glitch during rapid shooting with a crossbow. [*]Fixed a bug where upgrade screen would not be properly placed, not open or show wrong item. [*]Fixed issues in matchmaking database that would cause too much data to be generated. [*]Fixed a bug where joining a multiplayer while in the starter menu would make Player unable to move. Thanks to Alicia from Augmentality Labs for reporting this! [/list] [h1]Shameless advertising[/h1] Lets grow the Trickster family! [url=http://store.steampowered.com/recommended/recommendgame/512220] [img]http://cdn.akamai.steamstatic.com/steamcommunity/public/images/clans/25923504/cd47804e001fb8f6aef92964dd88d3b895214249.jpg[/img][/url]