U24: The Raging Tides

Trickster VR: Co-op Dungeon Crawler

A procedurally generated fantasy adventure, starring floating islands, epic loot and a horde of orcs! Try your skills against orcish combat expertise, ancient magic and ragtag airships!

[img]https://thumbs.gfycat.com/AdolescentSpiritedEarwig-size_restricted.gif[/img] In this update we take a look on the flow of the battle, to make it more engaging and skill-based. Previously, when taking too much damage, Players had to retreat and wait to regenerate health. This limited the pace of the engagements and promoted overly cautious play. This time, we're introducing instant Health Potions and Power Potions that drop from killed enemies during combat. These give the Player constant boost of health and weapon power, as long as he kills enemies efficiently. Let's get on with that steamrolling! Here are some [b]battle flow improvements[/b] we introduced:[list] [*]Health Potions will now drop from monsters when Player is not at full health. [*]Player health regeneration has been reduced and its delay increased. [*]All special weapon powers now recharge in 60 seconds. [*]Power Potions (previously orbs) now drop three times as often and fully recharge special weapon powers. [/list] [img]https://thumbs.gfycat.com/WigglyBasicGnat-size_restricted.gif[/img] [i]Grab these in battle to instantly restore your weapon's special powers! [/i] [h1] Hotfix 24b Notes [/h1][list] [*]Piercer Bow's special power will now have wider area of effect to make hitting enemies easier. [*]Scroll of Conjured Spear now becomes Scroll of Thunder. [*]When the End Portal opens, it will now start attracting stronger and stronger enemies. [/list] [h1] Update 24 Notes [/h1] New Stuff: [list] [*]Red Shaman Familiars gained new demonic look! [*]Hunter Orcs, Green Shamans, Berserker Orcs and Shield Orcs have all learned new skills for Legendary Difficulty! [*]We're now sporting a brand new loading screen. Fancy! [*]New drop: Instant Health Potions. [*]Healthbars will now display Enemy's name and level. [/list] Other Improvements: [list] [*]Players can now choose degree of Play Area rotation. [*]High-FOV camera is now default desktop view, for those sweet, dynamic game captures. [*]Far away players will now be automatically teleported to the exit portal when its defense starts. [*]Reworked exit portal for better readability and performance. [*]Various VFX effects have been optimized to run better on slower computers [*]Power Orbs now got a new model and charging effect. [*]Fireball scroll will now deals more damage. [*]Max amount of gold Players can have have been increased. [*]New setting added deep in the menu that will stop anyone joining your games ever. We don't want you to find it. [*]Improved lighting in grass levels. [*]Improved permanence on slower PCs. [/list] Bugfixes: [list] [*]Fixed an issue where going through the end portal would sometime result in the game getting stuck. Thanks to UpstartCrowe for reporting this! [*]Fixed an issue where players waving arms would look stationary to other players. [*]Fixed some performance stutters during the mission end portal activation. [*]Epic enemies will no longer spawn right next to the entry portal on Adventure levels. [*]Fixed an issue where spawning epic orc on a Skyship would break it. [*]Arrows will no longer get stuck in the air when hitting enemy projectiles. [*]Fixed an issue where music would not play on client joining a game in progress. Berserker Orc will no longer have invincibility for a few seconds after turning red. [/list] [h1]Shameless advertising[/h1] Lets grow the Trickster family! [url=http://store.steampowered.com/recommended/recommendgame/512220] [img]http://cdn.akamai.steamstatic.com/steamcommunity/public/images/clans/25923504/cd47804e001fb8f6aef92964dd88d3b895214249.jpg[/img][/url]