UPDATE 16: KILL FOR IT

Escape From Meat City

A fast-paced, roguelike first-person shooter with hand-drawn visuals. Escape from the slaughterhouse, shoot your way through hordes of Federal Agents, and collect enough change for the bus!

[img]https://i.imgur.com/K1Dn3Sg.jpg[/img] A pretty substantial technical update with lots of new features and improvements! A new stage! Bug fixes aplenty! Its neat! Lots of these changes were necessary to make my upcoming content plans possible, so expect more cool new levels very soon! [u][b]CHANGELIST[/b][/u] [list] [*] Added new intro stage! [*] Added a scoreboard after each stage [*] Next stage will now only load once the player has pressed E on the score screen [*] Added lots of new art assets! [*] Items collected in the intro stage will no longer disappear afterwards [*] Fixed Uzi viewmodel clipping off the screen when firing [*] Improved weapon recoil animations [*] Boosting is now disabled while standing on the ground, unless you have the Ski Boots active [*] Fixed various bugs regarding save data and settings [/list]