Update 16 - Harvest of Fire

Successor

A rogue-lite strategy adventure, blending real-time & tactical turn-based gameplay. Build & equip your team of heroes and conquer procedurally generated regions. Generate your own campaigns and complete challenges to unravel and expand your miniature universe.

Harvest of Fire We're thrilled to announce another update for Successor! We're excited to participate in the Dreamshack Beyond indie showcase this week from the 18th to the 28th. As part of this event, we're offering a short demo that provides a glimpse into the world of Successor. Feel free to jump into the demo and try out our combat system, as well as kick some enemies off the cliff. Version 0.7.4.12 In this update, we're introducing a few story elements, which I like to refer to as "storyramas." These are small diorama setups that reflect pivotal story moments in the game. While some storyramas are designed to be discovered through exploration and quest completion, certain moments serve as introductions to campaigns like these. [img]{STEAM_CLAN_IMAGE}/40659289/ba6b6d2a81de93996336cf373b576d86422470c5.gif[/img] Additionally, our character artist has completed the modeling of our scoundrel character. Please give a warm welcome to this new addition. [img]{STEAM_CLAN_IMAGE}/40659289/b2fff9d68457a6777df17d76105aad8c2be49c79.jpg[/img] The scoundrel is affiliated with the Silvercoins, a wealthy and powerful civilization that focuses on amassing wealth through trade and warfare. They share an aesthetic resemblance to the Landsknecht, sporting fine clothing and a penchant for displaying their wealth. They are also responsible for breeding highly skilled mercenaries who offer their services to the highest bidder—much like the scoundrel character. We're also thrilled to introduce a new biome: the farmlands. Despite its welcoming and peaceful appearance, the cornfields can quickly transform into deadly traps. [img]{STEAM_CLAN_IMAGE}/40659289/9c21e0041d926d49ee50f71f29ca1fc2702b9469.gif[/img] With this new biome, we're bringing the farmlands to regions of more civilized origin. Expect lush grass fields, farmland, and pockets of forest and lakes. [img]{STEAM_CLAN_IMAGE}/40659289/186503f2a0e9ef002a7adac830d315fc9b8e5966.jpg[/img] We've also updated the general menu and UI, an area we constantly refine. Please enjoy the demo, and don't forget to add the game to your wishlist or join us on Discord for more updates and discussions. Best regards The Playwood Project Dev Team