Update #10 THE TUNE UP UPDATE - Gameplay, Upgrades, End Game + more!

Bronzebeard's Tavern

Bronzebeard's Tavern is a goofy and playful restaurant manager sim where 1-8 players can work as a team with multiplayer co-op. Fulfill a number of different roles, serve a diverse range of customers and cook up delicious dwarven cuisine.

Hey Dwarves! We're so excited to announce a brand new content update focused on new upgrades and end game, making the hardest version of Bronzebeard's Tavern conquerable. Alongside new enemies, massive improvements towards optimization and performance and more! [h2]Patch Highlights[/h2] [h3]Expanded Upgrades![/h3] An expansive 30+ new upgrades to play around and change the way you play Bronzebeard's Tavern! Some old, with extra paths and some new helping out with large taverns, traversal and automation. [img]{STEAM_CLAN_IMAGE}/44278131/23e8ccd3244d23282cee1593097cbc13be5cad8f.gif[/img] [b]Host Staff[/b] A new upgrade path, hire your very own dwarven staff member, his sole purpose is to welcome people into the tavern to take the load off of you! He starts out slow, but when you invest in him it becomes worth it. [img]{STEAM_CLAN_IMAGE}/44278131/c03565e3f34c1e70b4c904d6d8ee256251e116c7.gif[/img] [b]Countertops[/b] A cleaner way to deliver/YEET your food to your front of house team! Protects food from spoiling and provides an easy access point to acquire foods faster! [img]{STEAM_CLAN_IMAGE}/44278131/13b23e3194fc2192e7d3286445d87bbbabe20683.gif[/img] [b]Premium Snacks[/b] An infinite, recharging snack available around the tavern! Giving this delicious tater' to your customers increases their patience, allowing them to wait for longer periods of time! [img]{STEAM_CLAN_IMAGE}/44278131/0b1fda60a1c1385ed2fb4119d0112df0e1c2766f.gif[/img] [b]Dwarf Holes[/b] An instant traversal tool to take you between expansions in the tavern. Gone are the days of walking, get to your customers much quicker no matter where! [img]{STEAM_CLAN_IMAGE}/44278131/58eb91f040802dc8dc6c2557b59971cc57256385.gif[/img] [b]The Tool Closet![/b] The Dwarven Hammer was getting pretty lonely, so we gave it some friends! Invest in some powerful utility in the Super Sweeper and the Legendary Lute! [img]{STEAM_CLAN_IMAGE}/44278131/b661f8437142d2007fcd8d8cdea57c5332104bcd.png[/img] The Super Sweeper excels at cleaning all stains around you in an instant. [img]{STEAM_CLAN_IMAGE}/44278131/ebe42434d967a4286f4ea53870a2a449e96e0c2d.gif[/img] The Legendary Lute plays a soothing melody that increases all customers patience in the radius you are playing! [img]{STEAM_CLAN_IMAGE}/44278131/06ec80f895ef2e0e79a90849386785d2612fad48.gif[/img] [h3]The Skeleton Thief[/h3] This crafty little skeleton emerges from the tavern with the sole purpose of stealing your stock! Make sure you slay them before they take off with your items! [img]{STEAM_CLAN_IMAGE}/44278131/8c98a64d67f1c2507c96f19af883201ce6ada36b.png[/img] [h3]Leaderboards[/h3] A feature we are trying out brand new to the game, leaderboards! Now accounts all taverns created by players ranked by the highest number of days they've run it for. Be sure to log on and save your progress to see how you measure up compared to the community! [i](we see you day 100+ dwarves)[/i] [img]{STEAM_CLAN_IMAGE}/44278131/b25d1d49cd6e1e2c3211e25ceabf80959b94bc69.png[/img] [h3]New Achievements to Unlock[/h3] Seven New Achievements to Unlock based around this update! [img]{STEAM_CLAN_IMAGE}/44278131/421e5263a9de40c74e4eeb0882516e11debd0bed.png[/img] And many more changes to Gameplay, Balancing, Optimization, Cosmetics, Achievements... etc. You can view the full patch notes below... [h2]Update Patch Notes[/h2] [u]New Upgrades[/u] - Added: Upgrade Category, Staff. - Added: "Host Staff" Upgrade Path. Staff you can hire to automatically welcome and seat your customers. - Added: Upgrade Category, Front of House. - Added: "Countertops" Upgrade Path. A mini-storage in the front of house that protects food from spoiling. - Added: "Premium Snack" Upgrade Path. A cauldron of snacks that restores the patience of customers by a little bit. - Added: "Dwarf Holes" Upgrade Path. An instant traversal tool to take you between expansions in the tavern. - Added: Upgrade Category, Dish Washing. - Added: "Dish Washing" Upgrade Path. Enabling the user to wash dishes faster. - Added: Upgrade Category, Tool Closet. An investment for the players with incredibly useful equipment. - Added: Super Sweeper, cleans all stains in a large area around the player in an instant. - Added: Legendary Lute, pleases all customers around the player granting additional patience. - Adjusted: Dwarven Hammer, moved as an upgrade inside the Tool Room. - Added: Hearth Upgrade IV & V, further increasing the max capacity of the Hearth up to 180% capacity. - Added: Hearth Upgrade - "High Quality Coal". Increasing the rate at which each coal piece refuels the hearth for. - Added: Blender Power Upgrades I, II & III, further increasing the efficiency of blending times up to 60% faster. - Added: Grill Power Upgrades II, III & IV, further increasing the efficiency of cook times up to 60% faster. - Nerfed: Grill Power I, to counteract the new grill power upgrades. - Added: Dish Upgrade IV & V, now allowing the player to have up to 20 dishes. - Adjusted: Reworked the Delivery Time upgrade path, more focussed on near-instant deliveries for late game. - Added: Delivery Speed IV & V, now enabling deliveries to be near instant at up to 90% faster. [u]The Skeleton Thief[/u] This crafty little skeleton emerges from the tavern with the sole purpose of stealing your stock! Make sure you slay them before they take off with your items! - Added: New Enemy AI Type, the Skeleton Thief. Tanky and nimble. - Requires: Around 1.5 Star Store Rating to Trigger Spawns [u]Gameplay[/u] - Adjusted: Overall rating gain and loss to be 20% lower. To combat drastic scaling in-game. - Adjusted: Bar seats to be compatible with the Dwarf King and Druid's buff. - Fixed: Druid Spirit interaction handle incorrectly being labelled "Interactable". - Fixed: Area in the kitchen that caused Druid Spirits to get stuck. - Buffed: Hammer damage from 2 to 3 hit-points (enough to one shot a normal skeleton or two shots for druid walls). [u]Leaderboards (EXPERIMENTAL)[/u] A feature we are trying out brand new to the game, leaderboards! Now accounts all taverns created by players ranked by the highest number of days they've run it for. Be sure to log on and save your progress to see how you measure up compared to the community! - Added: Leaderboards tab in the Main Menu! [u]Cosmetics[/u] - Added: Four Hats to the Free Rotation - Added: One Exclusive Code-only Hat. - Added: Shiesty (Common) - Added: Masked Bandit (Common) - Added: Dwarven Helmet (Rare) - Added: Grogium Row (Rare) - Added: Godly Dwarven Helmet (Exclusive) [u]Achievements[/u] - Added: Seven New Achievements to Unlock! - Added: Achievement, "On the Watch". Stop a Skeleton Thief from stealing your food! - Added: Achievement, "Dead Drop". Have your food stolen by the Skeleton Thief! - Added: Achievement, "Entertainer". Play the lute to four or more customers at the same time. - Added: Achievement, "A Tater' for Later". Serve a customer a Premium Snack. - Added: Achievement, "A Dwarf with Places to Be!". Use a dwarf hole to fast travel to another expansion. - Added: Achievement, "Critic's Choice". Have two or more renowned customers present in your tavern at the same time. - Added: Achievement, "Filled to the Brim!". Have all your tavern's countertops occupied. [u]Optimization[/u] Vastly improved the performance in the tavern in this update! - Fixed: Critical bug that caused players to drop over 80% framerate. - Improved: Refactored code for Customers, optimized to have better performance with many in at the same time. - Fixed: 3D UI that was unoptimized causing frame drops. [u]Customers[/u] - Added: New Voice Lines for The Gobbler * Gobbler Greet, Gobbler Order, Gobbler Upset, Gobbler Eat [u]Quality of Life[/u] - Added: Indication on the Held Item UI when it can be used. - Fixed: Tuft of scroll inside the Upgrade Menu blocking the bottom-most upgrades. - Adjusted: Size of Ticket UI to not block the player's inventory. - Added: Name of held item on the player's inventory. - Added: Missing interaction outline for Grills. [u]Accessibility[/u] - Added: Light Flickering accessibility setting. [u]Environment[/u] - Adjusted: Colliders in the storage room to prevent players from getting stuck at the rails. - Fixed: Various floating props in the environment. [u]Quality of Life[/u] - Added: Build platform text to the Main Menu. [u]Bug Fixes[/u] - Fixed: Error logs improperly generating on crash. Will now appear in your saved folder for future reporting. - Fixed: Issue where some customer widgets weren't properly rotating. - Fixed: Issue where tools were unusable for clients. - Fixed: Exploit where tools can be rapidly used when emoting. - Fixed: Crash caused when exiting the game too fast.