Krosmaga is a game of skill where the Twelve Gods of the Krosmoz universe settle their differences by pitting creatures, mortals, and demi-gods against each other in a battle of truly epic proportions!
Discover the rebalancing of the Iop and Xelor gods, and the new Al Howin cards in this patch!
[h1]CHANGES[/h1]
[b][u]IN COMBAT[/u][/b]
[list][*]The end-of-fight screen now displays the fight participants' names.[/list]
[b]New Cards[/b]
The following cards are available in the Vampyro Pack (see Miscellaneous), or can be crafted as usual.
[img]http://cdn.edgecast.steamstatic.com/steamcommunity/public/images/clans/28430684/740865784406f175dcd0141b19657f491fccc251.png[/img]
[b]New Skills[/b]
[list][*]Pile of Bones: When this Minion dies, it leaves a Pile of Bones behind on its cell.
[*]Horde: Whenever one of your Ghouls dies, the cost of your other Ghouls is reduced by 1 AP.[/list]
[b][u]INTERFACES[/u][/b]
[list][*]The Krosmaga loading screen is now decorated with the Al Howin's Day colors.
[*]Special packs can now be bought directly from the in-game Shop.[/list]
[b][u]MISCELLANEOUS[/u][/b]
[list][*]Event Quests: this new system will offer all players regular time-limited quests for special occasions.
[*]Vampyro Pack: this pack is now available from the Shop. It contains 12 new cards (3 copies of each card, except Krosmic and Infinite cards), 1 platform, 4 special emotes and 4 phrases to be used in game.[/list]
[h1]BUGFIXES[/h1]
[b][u]IN COMBAT[/u][/b]
[list][*]In the tutorial, if the player plays 2 cards in quick succession, the second card's animation is no longer blocked until they tap "End Your Turn".
[*]Fixed a bug where veterans under 1000 Elo get a winstreak bonus.
Final blows are now also dealt if the destroyed Minion was the Bodyguard of the attacked Minion.
[*]The Vampire family is now the Ghoul family.
[*]Damage spell reductions (Joris **, for example) are applied to all damages not dealt by a Minion (spell/Sinistro/Necronomigore/Seed/Bomb/ etc.).
[*]Fixed a lock-up when the AI was trying to target an Untargetable Minion with a Minion's effect.
[*]Seed, Bomb, Loot, etc. type items on the battlefield now have a display to show which team they belong to.
[*]The XP gain animation for Infinites in combat no longer hinders play, finishing more quickly.
[*]Spectator mode in hidden mode no longer displays the Dofus or the cards of the person being watched.[/list]
[b][u]CARDS[/u][/b]
[list][*]Midgin Knight: Text updated to correctly describe its actual effect. Becomes: "APPEARANCE: Charges 1 cell if an enemy Minion is in front of it."
[*]Midgin Bruiser: Text updated to correctly describe its actual effect. Becomes: "Gains shield if an enemy Minion is in front of it."
[*]Ayt Diod (Sinistro): A Sinistro destroyed by a Timekeeper no longer inflicts damage opposite itself when it is no longer visible in game.
[*]Ayt Diod (Sinistro): The Sinistro's damage is now reduced by Joris **.
[*]Blood Tie: When the protector is killed, the protected tag is removed from the Dofus.
[*]Blood Tie: Can no longer be cast on a Minion who is already protecting a Dofus.
[*]Cowardly Maskemane: Now, its effect is launched when any enemy Minion appears opposite it, even a "secondary" Minion.
[*]Offended Oracle: No longer awards a double bonus to Paladirs as if they were Sacriers.
[*]Drhellerstein: If used when the opponent's hand is full, the card which leaves and immediately returns to the discard pile will still be correctly displayed.
[*]Sacrifice: Fixed a bug where the damage inflicted by Sacrifice was only taking into account the creature's basic attack and not any bonuses it might have.
[*]Comen Goe: Fixed a bug that could display the coin toss opposite its position on the battlefield when Comen Goe was destroyed.[/list]
[b][u]BALANCING[/u][/b]
[b]Common/uncommon/rare neutrals[/b]
[list][*]Chafer Bow Meow: Skill changed: "Gains +1 AT and +1 AR whenever an allied Bow Meow enters into play." becomes: "PILE OF BONES. Gains +1 AT and +1 AR whenever an allied Bow Meow enters into play."
[*]Chafer Archer: Skill changed: "RANGE: 1-3. DEATH: Summons a Decrepit Chafer if another allied Chafer is in play." becomes: "PILE OF BONES. RANGE: 1-2. APPEARANCE: Puts a Pile of Bones on your side." Cost reduced from 3 AP to 2 AP. Movement points increased from 2 to 3.
[*]Decrepit Chafer: Skill changed: "Can never be resuscitated" becomes: "IRREMOVABLE". Attack increased from 1 to 3. HP reduced from 2 to 1.
Elite Chafer: Skill changed: "DEATH: Summons a Decrepit Chafer if another allied Chafer is in play." becomes: "PILE OF BONES. APPEARANCE: Destroy a Pile of Bones to gain +1 AT, +1 AR and +1 MP.". Attack increased from 3 to 4.
[*]Chafer Lancer: Skill changed: "DEATH: Summons a Decrepit Chafer if another allied Chafer is in play." becomes: "PILE OF BONES. APPEARANCE: Adds a Pile of Bones to your hand." Cost reduced from 3 AP to 2 AP. HP reduced from 3 to 2. Movement Points increased from 2 to 3.
[*]Translucent Chafer: Skill changed: "UNTARGETABLE. DEATH: Summons a Decrepit Chafer if another allied Chafer is in play." becomes: "PILE OF BONES. UNTARGETABLE."
[*]Chaferfu: Skill changed: "Teleports 2 cells when an ally dies. DEATH: Summons a Decrepit Chafer if another allied Chafer is in play." becomes: "PILE OF BONES. "Teleports 2 cells when an allied Chafer dies.". HP increased from 3 to 4. Movement Points increased from 1 to 2.
[*]Bat: Skill changed: "APPEARANCE: Discard 1 random card from your hand." becomes: "HORDE.". Cost increased from 1 AP to 2 AP. Its family changes from Vampire to Ghoul. Attack reduced from 3 to 2.
[*]Beefy Bat: Skill changed: "Heals your other Minions by 1 HP whenever it injures an enemy." becomes "HORDE. APPEARANCE: Gains +1 AT per allied Ghoul in play.". Cost increased from 4 AP to 6 AP. Attack increased from 1 to 2. HP increased from 5 to 6. Movement Points increased from 2 to 3. Its family changes from Vampire to Ghoul.
[*]Crobak: Skill added: "APPEARANCE: Charges 1 cell.". Movement Points reduced from 4 to 3.
[*]Ghoul: Skill changed: "COUNTERATTACK: Teleports 3 cells forwards." becomes: "HORDE. APPEARANCE: Put the first Ghoul from your deck in your hand. Cost increased from 2 AP to 4 AP. Attack increased from 1 to 2. HP reduced from 4 to 2. Movement Points increased from 1 to 3. Its family changes from Vampire to Ghoul.
[*]Ghourmand: Skill changed: "Teleports 2 cells forward whenever an allied Minion suffers damage." becomes: "HORDE. APPEARANCE: Gains +3 AT if you have no Ghouls on the board.". Cost reduced from 5 AP to 4 AP. Attack reduced from 4 to 2. Movement Points increased from 1 to 3. Its family changes from Vampire to Ghoul.
[*]Miliboowolf: Attack increased from 1 to 2.
[*]Miliboowerewolf: Cost reduced from 4 AP to 3 AP.
[*]Boowolf: Skill changed: "FINAL BLOW: Transforms into a Boowerewolf." becomes: "FINAL BLOW: Transforms into an Alpha Boowolf". Cost reduced from 6 AP to 5 AP. HP reduced from 5 to 4.
[*]Alpha Boowolf: Skill changed: "As long as it is in play, your Boowolves cost 2 AP less." becomes: "FINAL BLOW: Transforms into a Boowerewolf.". Attack increased from 4 to 5. HP increased from 4 to 5. Cost increased from 5 to 6.
[*]Boowerewolf: Skill changed: "FINAL BLOW: Gains +2 AT." becomes: "FINAL BLOW: Is healed by 2 HP."
[*]Boowolfine: Skill changed: "FINAL BLOW: Heals your other Boowolves by 2 HP." becomes: "APPEARANCE: Puts the first Boowolf from your deck in your hand.". Cost reduced from 6 AP to 5 AP. HP reduced from 5 to 4.
[*]Grinch: Attack increased from 1 to 2. HP increased from 1 to 2. Movement Points reduced from 3 to 2. Rarity changed from Rare to Uncommon.
[*]Downy Dandelion: Removal of skill "APPEARANCE: Charges 1 cell. DEATH: Inflicts 1 damage on adjacent cells." Attack increased from 1 to 2.[/list]
[b]Infinites[/b]
[list][*]Atcham *: HP increased from 2 to 3.
[*]Atcham **: HP increased from 3 to 4.
[*]Atcham ***: HP increased from 4 to 5.
[*]Bakara **: Skill changed: "APPEARANCE: Retrieve the last 2 spells that went to your discard pile." becomes: "APPEARANCE: Retrieve the last spell that went to each player's discard pile."
[*]Bakara ***: Skill changed: "APPEARANCE: Retrieve the last spell that went to your discard pile and the last one that went to your opponent's." becomes: "APPEARANCE: Retrieve the last 2 spells that went to your discard pile."
[*]Count Harebourg *: Skill changed: "As long as it is in play, double the AP obtained by your prisms." becomes: "APPEARANCE: Collect all the AP prisms in play."
[*]Count Harebourg **: Skill changed: "APPEARANCE: Collect all the AP prisms in play". becomes: "As long as he is in play, allied Minions pick up twice as many prisms." Attack increased from 2 to 4. Cost increased from 4 AP to 5 AP.
[*]Count Harebourg ***: Attack increased from 2 to 4.
[*]Kabrok *: Attack increased from 3 to 4. HP increased from 2 to 4.
[*]Kabrok **: Skill changed: "APPEARANCE: Fills your and your opponent's hand with Crobaks." becomes: "APPEARANCE: Fills both players' hands with Crobaks. As long as he is in play, enemy Crobaks cost 1 AP more." Attack increased from 3 to 4.
[*]Black Crow ***: Skill changed: "APPEARANCE: Transforms your Minions into Crobaks, then gains +1 AT and +1 AR per allied Crobak in play." becomes: "APPEARANCE: Summons a Crobak on each cell on its row. Gains +1 AT and +1 AR per allied Crobak that comes into play." Cost increased from 7 AP to 8 AP.
[*]Kerub **: Cost reduced from 4 AP to 3 AP.
[*]Kerub ***: Cost reduced from 6 AP to 4 AP. HP reduced from 5 to 4.[/list]
[b]Neutral Krosmics[/b]
[list][*]Miranda: Attack increased from 2 to 3. HP increased from 2 to 3.
[*]Ferflee: Skill changed: "APPEARANCE: Charges to the opponent's Dofus then dies at the end of the turn." becomes: "APPEARANCE: Charges to the opponent's Dofus, then dies."
[*]Chafer King: Skill changed: "Whenever an allied Minion dies, it is brought back to life as a Decrepit Chafer. DEATH: Summons a Decrepit Chafer." becomes: "PILE OF BONES. APPEARANCE: Transforms all allied Piles of Bones into Decrepit Chafers." Attack increased from 5 to 7. HP increased from 5 to 7.
[*]Sire Flexington: Skill changed: "Your Dofus return any damage they suffer to the first enemy Minion on their row." becomes: "Whenever one of your Dofus suffers damage, the enemy Dofus on its row suffers an equal amount of damage.[/list]
[b]Ecaflip[/b]
[list][*]Craps: Effect changed: "Inflicts 8 damage or 4 damage shared among the enemy Dofus." becomes: "Inflicts 6 damage or 3 damage shared among the enemy Dofus."[/list]
[b]Iop[/b]
[list][*]Call to Brawl: Effect changed: "Draw 4 cards. Keep the Minions and discard any others." becomes: "Puts the first 3 Iops from your deck in your hand." Cost reduced from 7 AP to 6 AP.
[*]Archilles: Cost reduced from 5 AP to 4 AP.
[*]Eratz the Protester: HP increased from 2 to 3.
[*]Felida: Skill changed: "FINAL BLOW: Adds a Jump spell to your hand." becomes: "Your Minions cost 1 AP less, and your spells cost 1 AP more." Attack reduced from 6 to 5. HP reduced from 6 to 5. Cost reduced from 8 AP to 6 AP.
[*]Gzenah: Skill changed: "APPEARANCE: Gains +1 AT and +1 AR per allied Iop on the board." becomes: "Gains +1 AT and +1 AR whenever an allied Iop enters into play.".
[*]First Strike: Cost reduced from 4 AP to 3 AP.
[*]Katsu Mi: Attack increased from 4 to 5.
[*]Devastate: Effect changed: "Confers +2 AT and first strike on a Minion" becomes: "Confers +2 AT and first strike on an allied Iop." Cost reduced from 6 AP to 5 AP.
[*]Sono Sino: Skill changed: "START OF TURN: Your other Minions charge 1 cell." becomes: "APPEARANCE: Gains +1 AR if you have another Iop in play." Attack increased from 3 to 4. HP increased from 3 to 4.[/list]
[b]Xelor[/b]
[list][*]Corum: Attack increased from 5 to 6. HP increased from 3 to 4.
[*]Exactitude: Adds 5 AP to your reserve and 3 AP to your opponent's reserve. Cost reduced from 3 AP to 2 AP.
[*]Clock: Cost reduced from 2 AP to 0 AP.
[*]Many of Brakmar: Skill changed: "APPEARANCE: Destroys 2 AP from your opponent's reserve." becomes: "APPEARANCE: Puts the next Xelor card from your deck costing 4 AP in your hand.". Attack increased from 1 to 2. Cost increased from 2 AP to 3 AP.
[*]Miss Night: Cost reduced from 6 AP to 4 AP.
[*]Missiz Freezz: Skill changed: "DEATH: Destroys 2 AP from your reserve and returns to your hand." becomes "DEATH: Spends 1 AP from your reserve and returns to your hand."
[*]Patek Tag: Cost reduced from 2 AP to 1 AP.
[*]Quartz: Cost reduced from 4 AP to 3 AP. HP increased from 2 to 3.
[*]Radoris Montrouge: Skill changed: "APPEARANCE: Spends AP from your reserve to gain an equal amount of AT and AR." becomes: " Spends 1 AP from your reserve to be summoned. APPEARANCE: Spends your AP. Gains +1 AT and+1 AR per AP spent." Cost reduced from 1 AP to 0 AP.
[*]Xelor's Sandglass: Effect changed: "Destroys 1 AP from your opponent's reserve and adds 1 AP to your own." becomes: "Spends all AP in your reserve to gain twice as much for this turn.". Cost increased from 1 AP to 3 AP.
[*]Meticulous Synchronizer: Skill changed: "APPEARANCE: Adds 1 AP to your reserve per allied Minion in play." becomes: "APPEARANCE: Spends 1 AP from your reserve and gives +1 AT and +1 AR to your other Xelors.". Attack increased from 3 to 5. HP increased from 2 to 5. Cost increased from 5 AP to 6 AP.
[*]Xelorium: Cost reduced from 4 AP to 0 AP.[/list]
[b]Sacrier[/b]
[list][*]Tex Alyckn: Skill changed: "INJURED: + 2 AT and + 1 MP." becomes: "INJURED: + 2 AT."
Punishment: Cost increased from 7 AP to 8 AP.[/list]
[b][u]MISCELLANEOUS[/u][/b]
[list][*]"As Old As The World" quest: The text has been changed to "Collect 16 Enutrofs" for this quest.
[*]"Faithful Companions" quest: The text has been changed to "Collect 14 Drhellers" for this quest.
[*]Xelor Basic Deck: Many of Brakmar is no longer part of this deck. He is replaced by Patek Tag.
[*]Fixed a display bug that occurred when dragging a card off-screen during deck creation.
[*]Fixed a bug concerning the loading of the player's data.[/list]