Update 1.6: Al Howin is here!

KROSMAGA

Krosmaga is a game of skill where the Twelve Gods of the Krosmoz universe settle their differences by pitting creatures, mortals, and demi-gods against each other in a battle of truly epic proportions!

Discover the rebalancing of the Iop and Xelor gods, and the new Al Howin cards in this patch! [h1]CHANGES[/h1] [b][u]IN COMBAT[/u][/b] [list][*]The end-of-fight screen now displays the fight participants' names.[/list] [b]New Cards[/b] The following cards are available in the Vampyro Pack (see Miscellaneous), or can be crafted as usual. [img]http://cdn.edgecast.steamstatic.com/steamcommunity/public/images/clans/28430684/740865784406f175dcd0141b19657f491fccc251.png[/img] [b]New Skills[/b] [list][*]Pile of Bones: When this Minion dies, it leaves a Pile of Bones behind on its cell. [*]Horde: Whenever one of your Ghouls dies, the cost of your other Ghouls is reduced by 1 AP.[/list] [b][u]INTERFACES[/u][/b] [list][*]The Krosmaga loading screen is now decorated with the Al Howin's Day colors. [*]Special packs can now be bought directly from the in-game Shop.[/list] [b][u]MISCELLANEOUS[/u][/b] [list][*]Event Quests: this new system will offer all players regular time-limited quests for special occasions. [*]Vampyro Pack: this pack is now available from the Shop. It contains 12 new cards (3 copies of each card, except Krosmic and Infinite cards), 1 platform, 4 special emotes and 4 phrases to be used in game.[/list] [h1]BUGFIXES[/h1] [b][u]IN COMBAT[/u][/b] [list][*]In the tutorial, if the player plays 2 cards in quick succession, the second card's animation is no longer blocked until they tap "End Your Turn". [*]Fixed a bug where veterans under 1000 Elo get a winstreak bonus. Final blows are now also dealt if the destroyed Minion was the Bodyguard of the attacked Minion. [*]The Vampire family is now the Ghoul family. [*]Damage spell reductions (Joris **, for example) are applied to all damages not dealt by a Minion (spell/Sinistro/Necronomigore/Seed/Bomb/ etc.). [*]Fixed a lock-up when the AI was trying to target an Untargetable Minion with a Minion's effect. [*]Seed, Bomb, Loot, etc. type items on the battlefield now have a display to show which team they belong to. [*]The XP gain animation for Infinites in combat no longer hinders play, finishing more quickly. [*]Spectator mode in hidden mode no longer displays the Dofus or the cards of the person being watched.[/list] [b][u]CARDS[/u][/b] [list][*]Midgin Knight: Text updated to correctly describe its actual effect. Becomes: "APPEARANCE: Charges 1 cell if an enemy Minion is in front of it." [*]Midgin Bruiser: Text updated to correctly describe its actual effect. Becomes: "Gains shield if an enemy Minion is in front of it." [*]Ayt Diod (Sinistro): A Sinistro destroyed by a Timekeeper no longer inflicts damage opposite itself when it is no longer visible in game. [*]Ayt Diod (Sinistro): The Sinistro's damage is now reduced by Joris **. [*]Blood Tie: When the protector is killed, the protected tag is removed from the Dofus. [*]Blood Tie: Can no longer be cast on a Minion who is already protecting a Dofus. [*]Cowardly Maskemane: Now, its effect is launched when any enemy Minion appears opposite it, even a "secondary" Minion. [*]Offended Oracle: No longer awards a double bonus to Paladirs as if they were Sacriers. [*]Drhellerstein: If used when the opponent's hand is full, the card which leaves and immediately returns to the discard pile will still be correctly displayed. [*]Sacrifice: Fixed a bug where the damage inflicted by Sacrifice was only taking into account the creature's basic attack and not any bonuses it might have. [*]Comen Goe: Fixed a bug that could display the coin toss opposite its position on the battlefield when Comen Goe was destroyed.[/list] [b][u]BALANCING[/u][/b] [b]Common/uncommon/rare neutrals[/b] [list][*]Chafer Bow Meow: Skill changed: "Gains +1 AT and +1 AR whenever an allied Bow Meow enters into play." becomes: "PILE OF BONES. Gains +1 AT and +1 AR whenever an allied Bow Meow enters into play." [*]Chafer Archer: Skill changed: "RANGE: 1-3. DEATH: Summons a Decrepit Chafer if another allied Chafer is in play." becomes: "PILE OF BONES. RANGE: 1-2. APPEARANCE: Puts a Pile of Bones on your side." Cost reduced from 3 AP to 2 AP. Movement points increased from 2 to 3. [*]Decrepit Chafer: Skill changed: "Can never be resuscitated" becomes: "IRREMOVABLE". Attack increased from 1 to 3. HP reduced from 2 to 1. Elite Chafer: Skill changed: "DEATH: Summons a Decrepit Chafer if another allied Chafer is in play." becomes: "PILE OF BONES. APPEARANCE: Destroy a Pile of Bones to gain +1 AT, +1 AR and +1 MP.". Attack increased from 3 to 4. [*]Chafer Lancer: Skill changed: "DEATH: Summons a Decrepit Chafer if another allied Chafer is in play." becomes: "PILE OF BONES. APPEARANCE: Adds a Pile of Bones to your hand." Cost reduced from 3 AP to 2 AP. HP reduced from 3 to 2. Movement Points increased from 2 to 3. [*]Translucent Chafer: Skill changed: "UNTARGETABLE. DEATH: Summons a Decrepit Chafer if another allied Chafer is in play." becomes: "PILE OF BONES. UNTARGETABLE." [*]Chaferfu: Skill changed: "Teleports 2 cells when an ally dies. DEATH: Summons a Decrepit Chafer if another allied Chafer is in play." becomes: "PILE OF BONES. "Teleports 2 cells when an allied Chafer dies.". HP increased from 3 to 4. Movement Points increased from 1 to 2. [*]Bat: Skill changed: "APPEARANCE: Discard 1 random card from your hand." becomes: "HORDE.". Cost increased from 1 AP to 2 AP. Its family changes from Vampire to Ghoul. Attack reduced from 3 to 2. [*]Beefy Bat: Skill changed: "Heals your other Minions by 1 HP whenever it injures an enemy." becomes "HORDE. APPEARANCE: Gains +1 AT per allied Ghoul in play.". Cost increased from 4 AP to 6 AP. Attack increased from 1 to 2. HP increased from 5 to 6. Movement Points increased from 2 to 3. Its family changes from Vampire to Ghoul. [*]Crobak: Skill added: "APPEARANCE: Charges 1 cell.". Movement Points reduced from 4 to 3. [*]Ghoul: Skill changed: "COUNTERATTACK: Teleports 3 cells forwards." becomes: "HORDE. APPEARANCE: Put the first Ghoul from your deck in your hand. Cost increased from 2 AP to 4 AP. Attack increased from 1 to 2. HP reduced from 4 to 2. Movement Points increased from 1 to 3. Its family changes from Vampire to Ghoul. [*]Ghourmand: Skill changed: "Teleports 2 cells forward whenever an allied Minion suffers damage." becomes: "HORDE. APPEARANCE: Gains +3 AT if you have no Ghouls on the board.". Cost reduced from 5 AP to 4 AP. Attack reduced from 4 to 2. Movement Points increased from 1 to 3. Its family changes from Vampire to Ghoul. [*]Miliboowolf: Attack increased from 1 to 2. [*]Miliboowerewolf: Cost reduced from 4 AP to 3 AP. [*]Boowolf: Skill changed: "FINAL BLOW: Transforms into a Boowerewolf." becomes: "FINAL BLOW: Transforms into an Alpha Boowolf". Cost reduced from 6 AP to 5 AP. HP reduced from 5 to 4. [*]Alpha Boowolf: Skill changed: "As long as it is in play, your Boowolves cost 2 AP less." becomes: "FINAL BLOW: Transforms into a Boowerewolf.". Attack increased from 4 to 5. HP increased from 4 to 5. Cost increased from 5 to 6. [*]Boowerewolf: Skill changed: "FINAL BLOW: Gains +2 AT." becomes: "FINAL BLOW: Is healed by 2 HP." [*]Boowolfine: Skill changed: "FINAL BLOW: Heals your other Boowolves by 2 HP." becomes: "APPEARANCE: Puts the first Boowolf from your deck in your hand.". Cost reduced from 6 AP to 5 AP. HP reduced from 5 to 4. [*]Grinch: Attack increased from 1 to 2. HP increased from 1 to 2. Movement Points reduced from 3 to 2. Rarity changed from Rare to Uncommon. [*]Downy Dandelion: Removal of skill "APPEARANCE: Charges 1 cell. DEATH: Inflicts 1 damage on adjacent cells." Attack increased from 1 to 2.[/list] [b]Infinites[/b] [list][*]Atcham *: HP increased from 2 to 3. [*]Atcham **: HP increased from 3 to 4. [*]Atcham ***: HP increased from 4 to 5. [*]Bakara **: Skill changed: "APPEARANCE: Retrieve the last 2 spells that went to your discard pile." becomes: "APPEARANCE: Retrieve the last spell that went to each player's discard pile." [*]Bakara ***: Skill changed: "APPEARANCE: Retrieve the last spell that went to your discard pile and the last one that went to your opponent's." becomes: "APPEARANCE: Retrieve the last 2 spells that went to your discard pile." [*]Count Harebourg *: Skill changed: "As long as it is in play, double the AP obtained by your prisms." becomes: "APPEARANCE: Collect all the AP prisms in play." [*]Count Harebourg **: Skill changed: "APPEARANCE: Collect all the AP prisms in play". becomes: "As long as he is in play, allied Minions pick up twice as many prisms." Attack increased from 2 to 4. Cost increased from 4 AP to 5 AP. [*]Count Harebourg ***: Attack increased from 2 to 4. [*]Kabrok *: Attack increased from 3 to 4. HP increased from 2 to 4. [*]Kabrok **: Skill changed: "APPEARANCE: Fills your and your opponent's hand with Crobaks." becomes: "APPEARANCE: Fills both players' hands with Crobaks. As long as he is in play, enemy Crobaks cost 1 AP more." Attack increased from 3 to 4. [*]Black Crow ***: Skill changed: "APPEARANCE: Transforms your Minions into Crobaks, then gains +1 AT and +1 AR per allied Crobak in play." becomes: "APPEARANCE: Summons a Crobak on each cell on its row. Gains +1 AT and +1 AR per allied Crobak that comes into play." Cost increased from 7 AP to 8 AP. [*]Kerub **: Cost reduced from 4 AP to 3 AP. [*]Kerub ***: Cost reduced from 6 AP to 4 AP. HP reduced from 5 to 4.[/list] [b]Neutral Krosmics[/b] [list][*]Miranda: Attack increased from 2 to 3. HP increased from 2 to 3. [*]Ferflee: Skill changed: "APPEARANCE: Charges to the opponent's Dofus then dies at the end of the turn." becomes: "APPEARANCE: Charges to the opponent's Dofus, then dies." [*]Chafer King: Skill changed: "Whenever an allied Minion dies, it is brought back to life as a Decrepit Chafer. DEATH: Summons a Decrepit Chafer." becomes: "PILE OF BONES. APPEARANCE: Transforms all allied Piles of Bones into Decrepit Chafers." Attack increased from 5 to 7. HP increased from 5 to 7. [*]Sire Flexington: Skill changed: "Your Dofus return any damage they suffer to the first enemy Minion on their row." becomes: "Whenever one of your Dofus suffers damage, the enemy Dofus on its row suffers an equal amount of damage.[/list] [b]Ecaflip[/b] [list][*]Craps: Effect changed: "Inflicts 8 damage or 4 damage shared among the enemy Dofus." becomes: "Inflicts 6 damage or 3 damage shared among the enemy Dofus."[/list] [b]Iop[/b] [list][*]Call to Brawl: Effect changed: "Draw 4 cards. Keep the Minions and discard any others." becomes: "Puts the first 3 Iops from your deck in your hand." Cost reduced from 7 AP to 6 AP. [*]Archilles: Cost reduced from 5 AP to 4 AP. [*]Eratz the Protester: HP increased from 2 to 3. [*]Felida: Skill changed: "FINAL BLOW: Adds a Jump spell to your hand." becomes: "Your Minions cost 1 AP less, and your spells cost 1 AP more." Attack reduced from 6 to 5. HP reduced from 6 to 5. Cost reduced from 8 AP to 6 AP. [*]Gzenah: Skill changed: "APPEARANCE: Gains +1 AT and +1 AR per allied Iop on the board." becomes: "Gains +1 AT and +1 AR whenever an allied Iop enters into play.". [*]First Strike: Cost reduced from 4 AP to 3 AP. [*]Katsu Mi: Attack increased from 4 to 5. [*]Devastate: Effect changed: "Confers +2 AT and first strike on a Minion" becomes: "Confers +2 AT and first strike on an allied Iop." Cost reduced from 6 AP to 5 AP. [*]Sono Sino: Skill changed: "START OF TURN: Your other Minions charge 1 cell." becomes: "APPEARANCE: Gains +1 AR if you have another Iop in play." Attack increased from 3 to 4. HP increased from 3 to 4.[/list] [b]Xelor[/b] [list][*]Corum: Attack increased from 5 to 6. HP increased from 3 to 4. [*]Exactitude: Adds 5 AP to your reserve and 3 AP to your opponent's reserve. Cost reduced from 3 AP to 2 AP. [*]Clock: Cost reduced from 2 AP to 0 AP. [*]Many of Brakmar: Skill changed: "APPEARANCE: Destroys 2 AP from your opponent's reserve." becomes: "APPEARANCE: Puts the next Xelor card from your deck costing 4 AP in your hand.". Attack increased from 1 to 2. Cost increased from 2 AP to 3 AP. [*]Miss Night: Cost reduced from 6 AP to 4 AP. [*]Missiz Freezz: Skill changed: "DEATH: Destroys 2 AP from your reserve and returns to your hand." becomes "DEATH: Spends 1 AP from your reserve and returns to your hand." [*]Patek Tag: Cost reduced from 2 AP to 1 AP. [*]Quartz: Cost reduced from 4 AP to 3 AP. HP increased from 2 to 3. [*]Radoris Montrouge: Skill changed: "APPEARANCE: Spends AP from your reserve to gain an equal amount of AT and AR." becomes: " Spends 1 AP from your reserve to be summoned. APPEARANCE: Spends your AP. Gains +1 AT and+1 AR per AP spent." Cost reduced from 1 AP to 0 AP. [*]Xelor's Sandglass: Effect changed: "Destroys 1 AP from your opponent's reserve and adds 1 AP to your own." becomes: "Spends all AP in your reserve to gain twice as much for this turn.". Cost increased from 1 AP to 3 AP. [*]Meticulous Synchronizer: Skill changed: "APPEARANCE: Adds 1 AP to your reserve per allied Minion in play." becomes: "APPEARANCE: Spends 1 AP from your reserve and gives +1 AT and +1 AR to your other Xelors.". Attack increased from 3 to 5. HP increased from 2 to 5. Cost increased from 5 AP to 6 AP. [*]Xelorium: Cost reduced from 4 AP to 0 AP.[/list] [b]Sacrier[/b] [list][*]Tex Alyckn: Skill changed: "INJURED: + 2 AT and + 1 MP." becomes: "INJURED: + 2 AT." Punishment: Cost increased from 7 AP to 8 AP.[/list] [b][u]MISCELLANEOUS[/u][/b] [list][*]"As Old As The World" quest: The text has been changed to "Collect 16 Enutrofs" for this quest. [*]"Faithful Companions" quest: The text has been changed to "Collect 14 Drhellers" for this quest. [*]Xelor Basic Deck: Many of Brakmar is no longer part of this deck. He is replaced by Patek Tag. [*]Fixed a display bug that occurred when dragging a card off-screen during deck creation. [*]Fixed a bug concerning the loading of the player's data.[/list]