Krosmaga is a game of skill where the Twelve Gods of the Krosmoz universe settle their differences by pitting creatures, mortals, and demi-gods against each other in a battle of truly epic proportions!
On Monday, September 11th, we have deployed a new patch for Krosmaga that contains, amongst others, several balancing changes made to the cards. Check all the changes below!
[h1]CHANGES[/h1]
[b][u]EQUILIBRAGE[/u][/b]
[list][*]The maximum number of Krosmic cards per deck is now 7. Read the [url=https://www.krosmaga.com/en/news/announcements/753289-devblog-balancing]devblog[/url] to learn more about the new limit.[/list]
[b][u]INTERFACES[/u][/b]
[list][*]On tablet or smartphone, when a loading error occurs, players with a guest account will be asked to confirm their account so they won't lose their information.
[*]A bonus will now be given to players returning to the game after more than 30 days (boosters + special Ecaflip challenges).
[*]Addition of an icon appearing in combat to signify an unstable connection.[/list]
[h1]BUGFIXES[/h1]
[b][u]IN COMBAT[/u][/b]
[list][*]When reconnecting on a device that is struggling to load a match, animations from events that happened while the player was offline no longer play when they rejoin the game.[/list]
[b][u]CARTES[/u][/b]
[list][*]Anathar: Its effect is now triggered like other counterattacks (regardless of the source), no longer only during a fight.
[*]Jahash: If entered into play by an Otomai transformation, it will now make its owner draw a card instead of whoever's turn it is.
[*]Evangelyne: A sound once again plays during its appearance animation.[/list]
[b][u]BALANCING[/u][/b]
[b]Neutral[/b]
[list][*]Necronomigore: Its effect now lasts for 5 turns instead of 7.
[*]Arachnee Embroiderer: Skill changed: "APPEARANCE: Returns a Minion with 2 AT or less to your opponent's hand." is now "APPEARANCE: Returns a Minion with 2 AT or less on your side to your opponent's hand."
[*]Major Arachnee: Skill changed: "APPEARANCE: Returns a Minion to its owner's hand." is now "APPEARANCE: Returns a Minion on your side to its owner's hand."
[*]Az: Cost increased from 4 to 5 AP.
[*]Midgin Knight: Skill changed: "APPEARANCE: Charges 1 cell." is now "APPEARANCE: Charges 1 cell if an enemy Minion is on its row." HP reduced from 4 to 3.
[*]Flopin: Cost increased from 3 to 4 AP.
[*]Blue Larva: Skill changed: "APPEARANCE: Each player draws 2 cards." is now "APPEARANCE: Each player draws 1 card." Attack increased from 1 to 2.
[*]Golden Young Wild Boar: Cost increased from 5 to 7 AP.
[*]Tsu Tsu Mikaze: MP reduced from 4 to 3.[/list]
[b]Infinites[/b]
[list][*]Marline**: Attack increased from 1 to 2. HP increased from 2 to 3.
[*]Jahash**: Skill changed: "APPEARANCE: Puts the first spell from your deck in your hand; it costs 5 AP less." is now "APPEARANCE: Puts the first spell from your deck in your hand; it costs 3 AP less."
[*]Jahash***: Skill changed: "APPEARANCE: Puts the first spell from your deck in your hand; it costs 0 AP." is now "APPEARANCE: Puts the first spell from your deck in your hand; it costs 4 AP less."
[*]Adamai*: Cost increased from 3 to 4 AP.
[*]Adamai**: Cost increased from 4 to 6 AP.
[*]Adamai***: Cost increased from 6 to 8 AP. HP reduced from 6 to 5.[/list]
[b]Ecaflip[/b]
[list][*]Bow Meow Post: Attack increased from 0 to 1. HP reduced from 6 to 5. Cost reduced from 5 to 3 AP.
[*]Craps: Skill changed from "Inflicts 7 damage distributed randomly between all the Dofus." to "Inflicts 8 OR 4 damage distributed between enemy Dofus." Cost increased from 4 to 7 AP.
[*]Crook Die: Cost reduced from 2 to 1 AP.
[*]Nomekop Wodly: Skill changed from "APPEARANCE: Summons 3 Black Bow Meows on adjacent cells." to "APPEARANCE: Summons 2 Bow Meows on adjacent cells."
[*]Roll Again: Cost reduced from 2 to 1 AP.
[*]Ecaflip Roulette: Skill changed: "Confers 1d6 AR on a Minion. It is destroyed if a 6 is thrown." is now "Gives 1d6 AR to a Minion." Cost increased from 2 to 3 AP.
[*]Shesearch: Skill changed: "APPEARANCE: Adds a Black Bow Meow to your hand." is now "APPEARANCE: Summons a Black Bow Meow to the targeted cell."
[*]All or Nothing: Cost reduced from 3 to 2 AP.
[*]Cheating: Cost reduced from 1 to 0 AP.[/list]
[b]Eniripsa[/b]
[list][*]Zaldior: HP reduced from 8 to 5.[/list]
[b]Enutrof[/b]
[list][*]Bernadetta Racci: Attack increased from 3 to 4. HP increased from 5 to 6.
[*]Outdated Champion: Skill changed: "NECRO | APPEARANCE: Sets the MP of Minions to 2." is now "NECRO | APPEARANCE: Sets the MP of enemy Minions to 2."
[*]Hollowed: Cost reduced from 4 to 3 AP.
[*]In the Bag: Skill changed: "APPEARANCE: Replaces your prisms with Loot. Gains +1 AT and +1 AR for each prism transformed." is now "APPEARANCE: Unearths an item of Loot on your starting cells. Gains +1 AT and +1 AR for each prism transformed."
[*]Breeding: Cost reduced from 2 to 1 AP.
[*]Burying: Skill changed: "Confers irremovable on your Minions" is now "Target a Minion; when it dies, it is placed on its owner's deck."
[*]Kip Agau: Attack increased from 2 to 4.
[*]Prime of Life: Cost reduced from 3 to 2 AP.
[*]Rascal: Skill changed: "Teleports an allied Minion onto a free cell on your first line." is now "Each player discards as many cards from their deck as they have Minions in play."
[*]Haven Bag: Skill changed: Destroys all Loot in play to inflict that amount in damage on the targeted Dofus." is now "Inflict as much damage on a Dofus as there is Loot in play."
[*]Shovel Shaker: Skill changed: "Sacrifice an allied prism to inflict 5 damage to Minions on its row." is now "Target a cell to unearth an item of Loot after inflicting 3 damage to enemy Minions on that row." Cost increased from 3 to 4 AP.
[*]Ratchet: Skill changed: "Inflicts 1 damage on enemy Minions whenever you pick up an item of Loot" is now "Inflicts 1 damage on the enemy Dofus on its row whenever you pick up an item of Loot." Attack reduced from 3 to 2. HP increased from 4 to 5.
[*]Catch-up: Skill changed: "Each player draws until they have 4 cards in their hand." is now "Each player draws until they have 5 cards in their hand."
[*]Toot: Skill changed: "Charges 2 cells when it picks up Loot." is now "As long as it is in play, your Loot is free."
[*]Transdrhellzerker: Skill changed: "Transforms your Enutrofs into 4/4 Drhellzerkers." is now "Transforms one of your Enutrofs into a 5/5 Drhellzerker."
[*]Ancestral Vitality: Skill changed: "Sets the MP of Minions that are in play to 3." is now "Sets the MP of Minions that are in play to 4." Cost increased from 2 to 3 AP.[/list]
[b]Sacrier[/b]
[list][*]Attraction: Skill changed: "Attracts an enemy Minion by 7 cells." is now "Attracts all enemy prisms toward your side." Cost increased from 2 to 5 AP.
[*]Blood Punch: Cost reduced from 4 to 3 AP.
[*]Tex Alyckn: HP increased from 3 to 4.
[*]Edasse the Killjoy: HP increased from 4 to 5.
[*]Clot the Crapulous: Skill changed: "APPEARANCE: Attracts the first enemy Minion in front of it by 3 cells." is now "APPEARANCE: Puts the first Sacrier from your deck in your hand."
[*]Jet the Flying Foot: Skill changed: "APPEARANCE: Charges as many cells as you have injured Minions." is now "APPEARANCE: Charges 1 cell whenever another of your Minions or one of your Dofus suffers damage."
[*]Punishment: Cost reduced from 8 to 7 AP.
[*]Sacrifice: Skill changed: "Sacrifice an allied Minion; your other Minions gain +2 AT." is now "Sacrifice one of your Minions to inflict damage equal to their AT on another Minion." Cost reduced from 4 to 2 AP.
[*]Bloody Mistake: Cost reduced from 6 to 3 AP.[/list]
[b][u]INTERFACES[/u][/b]
[list][*]Fixed a problem affecting the alignment of the button to enter Draft mode when the game was in Russian.
[*]Made changes to matchmaking to make it easier to find unranked matches.
[*]Fixed a problem in the Shop where a white image would be displayed in the purchase confirmation window.
[*]Fixed a problem with the updater that prevented the player from reconnecting to combat without restarting the game.
[*]Fixed a problem where kamas would fail to update properly after a reward was collected and the window was closed too quickly.
[*]Corrected various typos.
[*]Fixed a bug affecting notifications (news, offerings, new cards).
[*]Fixed a bug that prevented Steam achievements from updating.
[*]Replaced the Necros & Paladirs logo with the Krosmaga logo on the loading screen.
[*]When reconnecting to a match, the player automatically leaves AFK mode.
[*]The animation for suffering damage no longer plays before the death animation if the attack suffered is fatal.
[*]Info boxes triggered by the death of a Dofus now appear faster.
[*]The resolution of a spell now starts at the same time as the god's animation.
[*]Tiles move slightly faster when a Minion dies.[/list]