Update 1.6.4 Winning Streaks

Sky Knights

Prove your skills as a pilot in this action-packed multiplayer dogfighting game. Take part in 4 vs 4 battles and outmaneuver opponents, master a variety of jets and weapons, support allied ground troops, and land on the runway. Only a well-orchestrated team of pilots can bring down the enemy bases.

[img]https://steamcdn-a.akamaihd.net/steamcommunity/public/images/clans/29661056/0686c6762ca86346c54e3a8e7f8824bc8909d597.png[/img] [h1]Winning Streaks![/h1] Some players have expressed concern over the time it takes to reach ACE rank during a season. While ACE should of course be something really hard to get, I'm inclined to agree that it has been a little extreme. As a response to the feedback, I've added a Winning Streak feature. What it means is that when you win a match, if you also won the previous one, you'll be rewarded with one extra star. This could potentially cut the number of matches it takes to reach a certain rank in half, but only as long as you're victorious in your battles! [h1]Patreon[/h1] I'm blown away by the response on Patreon. No less than six people have already signed up. I'm very happy for the support! If you also want to support the development and get some cool ingame stuff like custom skins, check out the [url=https://www.patreon.com/skyknights]Sky Knights Patreon page[/url]! [url=https://www.patreon.com/skyknights][img]https://steamcdn-a.akamaihd.net/steamcommunity/public/images/clans/29661056/c785dabb33d03f81f32d9d25551ebce9f5a205c6.png[/img][/url] [h1]Fixed nose and tail art[/h1] Most or all of the nose and tail art glitches are now fixed! Please join us on [url=discord.gg/skyknights]Discord[/url]! Best regards //Bankler [b]1.6.4[/b] [list] [*] Added Winning Streak feature. If you have at least 2 consecutive wins, you will get one extra rank star when winning a pvp game. [*] Thunderbird and General tier patrons shown on the splash screen can now be updated without patch updated (game will need to restart one time after a patron has been added before they show up). [*] Fixed bug where the shop button became visible if you landed on north-to-south runways even before the aircraft came to a halt. [*] Fixed bug where tail art could get corrupted in the intro sequence. [*] Fixed bug where tail art could get corrupted in the hangar. [*] Adjusted color on some nose art. [*] Adjusted F-5E nose and tail art positions. [*] Adjusted AJS 37 tail art position. [*] Adjusted MiG-29 tail art position. [*] Adjusted Su-17 nose art position. [*] Adjusted F-15A nose art position. [*] Fixed bug where Su-17 tail art didn't render on the rudder surface. [*] Optimized Su-17 rendering performance. [/list]